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authorPaul Berry <[email protected]>2013-08-14 17:20:04 -0700
committerPaul Berry <[email protected]>2013-08-23 11:02:44 -0700
commit72168f5f0069b2a0d8a2434ba80f4446952e84c7 (patch)
treef54f860d2b7bebacfc3d8c7b8f7f8b068a0ffc6f /src/mesa/drivers/dri/i965/intel_blit.c
parente556286802811b4b99c692d1ff5197f8ee1f011b (diff)
i965/vec4: Move vec4 data structures and functions to brw_vec4.{cpp,h}.
This patch moves the following things into brw_vec4.{cpp,h}: - struct brw_vec4_compile - struct brw_vec4_prog_key - brw_vec4_prog_data_compare() - brw_vec4_prog_data_free() This will allow us to avoid having to include brw_vs.h in geometry-shader-specific files. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/intel_blit.c')
0 files changed, 0 insertions, 0 deletions