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authorKenneth Graunke <[email protected]>2015-09-30 14:54:55 -0700
committerKenneth Graunke <[email protected]>2015-12-07 14:48:54 -0800
commit7a1735680007a78b0a56107871e4afdc33985604 (patch)
tree08e3f4eb65bdda5717a30427bd3a3f4f2e33b499 /src/mesa/drivers/dri/i965/gen8_disable.c
parent63b850403c90f33c295d3ad6be4ad749d4ea6274 (diff)
i965: Create new files for HS/DS/TE state upload code.
For now, this just splits the existing code to disable these stages into separate atoms/files. We can then replace it with real code. v2: Bump the render atoms in this patch so it compiles (in my branch, I'd bumped it in an earlier patch). 61 seems to be the minimum that works, which doesn't match the old value + the number of atoms I added in this patch, so apparently we had some slop before. v3: Actually disable the DS unit on Gen8+. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Kristian Høgsberg <[email protected]> [v1] Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen8_disable.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen8_disable.c67
1 files changed, 0 insertions, 67 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_disable.c b/src/mesa/drivers/dri/i965/gen8_disable.c
index 32508e377c9..6e0dc32bd1e 100644
--- a/src/mesa/drivers/dri/i965/gen8_disable.c
+++ b/src/mesa/drivers/dri/i965/gen8_disable.c
@@ -37,73 +37,6 @@ disable_stages(struct brw_context *brw)
OUT_BATCH(0);
ADVANCE_BATCH();
- /* Disable the HS Unit */
- BEGIN_BATCH(11);
- OUT_BATCH(_3DSTATE_CONSTANT_HS << 16 | (11 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
- BEGIN_BATCH(9);
- OUT_BATCH(_3DSTATE_HS << 16 | (9 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_HS << 16 | (2 - 2));
- OUT_BATCH(brw->hw_bt_pool.next_offset);
- ADVANCE_BATCH();
-
- /* Disable the TE */
- BEGIN_BATCH(4);
- OUT_BATCH(_3DSTATE_TE << 16 | (4 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
- /* Disable the DS Unit */
- BEGIN_BATCH(11);
- OUT_BATCH(_3DSTATE_CONSTANT_DS << 16 | (11 - 2));
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
- int ds_pkt_len = brw->gen >= 9 ? 11 : 9;
- BEGIN_BATCH(ds_pkt_len);
- OUT_BATCH(_3DSTATE_DS << 16 | (ds_pkt_len - 2));
- for (int i = 0; i < ds_pkt_len - 1; i++)
- OUT_BATCH(0);
- ADVANCE_BATCH();
-
- BEGIN_BATCH(2);
- OUT_BATCH(_3DSTATE_BINDING_TABLE_POINTERS_DS << 16 | (2 - 2));
- OUT_BATCH(brw->hw_bt_pool.next_offset);
- ADVANCE_BATCH();
-
BEGIN_BATCH(2);
OUT_BATCH(_3DSTATE_WM_CHROMAKEY << 16 | (2 - 2));
OUT_BATCH(0);