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authorPaul Berry <[email protected]>2013-08-25 08:50:57 -0700
committerPaul Berry <[email protected]>2013-08-31 17:12:53 -0700
commit5a8033f142e86ed51511c695138cacaf4532e6cf (patch)
tree1b4c66f194c53c012566acbed96d7d647132402b /src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
parentf560ce4a38f1316586ad2650488f1a812cfab058 (diff)
i965: Modify signature to update_texture_surface functions.
Previously these functions would accept a pointer to the binding table and an index indicating which entry in the binding table should be updated. Now they merely take a pointer to the binding table entry to be updated. This will make it easier to generalize brw_texture_surfaces to support geometry shaders. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen7_wm_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c16
1 files changed, 7 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index b68e2c2d7af..c2c6605b3a3 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -228,8 +228,7 @@ gen7_check_surface_setup(uint32_t *surf, bool is_render_target)
static void
gen7_update_buffer_texture_surface(struct gl_context *ctx,
unsigned unit,
- uint32_t *binding_table,
- unsigned surf_index)
+ uint32_t *surf_offset)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
@@ -239,7 +238,7 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx,
gl_format format = tObj->_BufferObjectFormat;
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
- 8 * 4, 32, &binding_table[surf_index]);
+ 8 * 4, 32, surf_offset);
memset(surf, 0, 8 * 4);
uint32_t surface_format = brw_format_for_mesa_format(format);
@@ -256,7 +255,7 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx,
surf[1] = bo->offset; /* reloc */
drm_intel_bo_emit_reloc(brw->batch.bo,
- binding_table[surf_index] + 4,
+ *surf_offset + 4,
bo, 0,
I915_GEM_DOMAIN_SAMPLER, 0);
@@ -276,8 +275,7 @@ gen7_update_buffer_texture_surface(struct gl_context *ctx,
static void
gen7_update_texture_surface(struct gl_context *ctx,
unsigned unit,
- uint32_t *binding_table,
- unsigned surf_index)
+ uint32_t *surf_offset)
{
struct brw_context *brw = brw_context(ctx);
struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current;
@@ -288,12 +286,12 @@ gen7_update_texture_surface(struct gl_context *ctx,
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
if (tObj->Target == GL_TEXTURE_BUFFER) {
- gen7_update_buffer_texture_surface(ctx, unit, binding_table, surf_index);
+ gen7_update_buffer_texture_surface(ctx, unit, surf_offset);
return;
}
uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE,
- 8 * 4, 32, &binding_table[surf_index]);
+ 8 * 4, 32, surf_offset);
memset(surf, 0, 8 * 4);
uint32_t tex_format = translate_tex_format(brw,
@@ -351,7 +349,7 @@ gen7_update_texture_surface(struct gl_context *ctx,
/* Emit relocation to surface contents */
drm_intel_bo_emit_reloc(brw->batch.bo,
- binding_table[surf_index] + 4,
+ *surf_offset + 4,
intelObj->mt->region->bo,
surf[1] - intelObj->mt->region->bo->offset,
I915_GEM_DOMAIN_SAMPLER, 0);