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authorKenneth Graunke <[email protected]>2015-01-09 23:07:56 -0800
committerKenneth Graunke <[email protected]>2015-02-17 15:24:14 -0800
commit0b499abb51c80867ad034f2a6d9fcb1e86d021cc (patch)
tree6a8a351443a4f7b1883aaa82dda1294832fab1d4 /src/mesa/drivers/dri/i965/gen6_sol.c
parent92163482bda87216764edc0beca3ca090678038d (diff)
i965: Do Sandybridge workaround flushes before each primitive.
Sandybridge requires the post-sync non-zero workaround in a ton of places, and if you ever miss one, the GPU usually hangs. Currently, we try to track exactly when a workaround flush is necessary (via the brw->batch.need_workaround_flush flag). This is tricky to get right, and we've botched it several times in the past. This patch unconditionally performs the post-sync non-zero flush at the start of each primitive's state upload (including BLORP). We drop the needs_workaround_flush flag, and drop all the other callers, as the flush has already been performed. We have no data to indicate that simply flushing all the time will hurt performance, and it has the potential to help stability. v2: Add post-sync workaround to initial GPU state upload to be extra cautious (suggested by Chad Versace). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/gen6_sol.c')
-rw-r--r--src/mesa/drivers/dri/i965/gen6_sol.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/gen6_sol.c b/src/mesa/drivers/dri/i965/gen6_sol.c
index ff93de341d6..511b6990503 100644
--- a/src/mesa/drivers/dri/i965/gen6_sol.c
+++ b/src/mesa/drivers/dri/i965/gen6_sol.c
@@ -259,9 +259,6 @@ brw_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
= _mesa_compute_max_transform_feedback_vertices(xfb_obj,
linked_xfb_info);
- /* 3DSTATE_GS_SVB_INDEX is non-pipelined. */
- intel_emit_post_sync_nonzero_flush(brw);
-
/* Initialize the SVBI 0 register to zero and set the maximum index. */
BEGIN_BATCH(4);
OUT_BATCH(_3DSTATE_GS_SVB_INDEX << 16 | (4 - 2));