diff options
author | Timothy Arceri <[email protected]> | 2016-11-05 08:44:22 +1100 |
---|---|---|
committer | Timothy Arceri <[email protected]> | 2017-01-06 11:21:41 +1100 |
commit | b792c3897927c1d89968bc0040faef02ec976184 (patch) | |
tree | c2de83abcdb6522dd42b2599127fbc1f1b2dccbe /src/mesa/drivers/dri/i965/brw_wm_surface_state.c | |
parent | a1da57c19c27505b9eab4792355f2f1b5c774a0a (diff) |
st/mesa/glsl/i965: set num_ubos directly in shader_info
This also removes the duplicate field in gl_linked_shader, and
gets num_ubos from shader_info instead.
Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 34fec7e7d94..e3a6033e01a 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -1383,7 +1383,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw, uint32_t *ubo_surf_offsets = &stage_state->surf_offset[prog_data->binding_table.ubo_start]; - for (int i = 0; i < shader->NumUniformBlocks; i++) { + for (int i = 0; i < shader->Program->info.num_ubos; i++) { struct gl_uniform_buffer_binding *binding = &ctx->UniformBufferBindings[shader->UniformBlocks[i]->Binding]; @@ -1430,7 +1430,7 @@ brw_upload_ubo_surfaces(struct brw_context *brw, } } - if (shader->NumUniformBlocks || shader->NumShaderStorageBlocks) + if (shader->Program->info.num_ubos || shader->NumShaderStorageBlocks) brw->ctx.NewDriverState |= BRW_NEW_SURFACES; } |