diff options
author | Paul Berry <[email protected]> | 2013-08-25 08:50:57 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-08-31 17:12:53 -0700 |
commit | 5a8033f142e86ed51511c695138cacaf4532e6cf (patch) | |
tree | 1b4c66f194c53c012566acbed96d7d647132402b /src/mesa/drivers/dri/i965/brw_wm_surface_state.c | |
parent | f560ce4a38f1316586ad2650488f1a812cfab058 (diff) |
i965: Modify signature to update_texture_surface functions.
Previously these functions would accept a pointer to the binding table
and an index indicating which entry in the binding table should be
updated. Now they merely take a pointer to the binding table entry to
be updated.
This will make it easier to generalize brw_texture_surfaces to support
geometry shaders.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_wm_surface_state.c | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index 9f84c93266e..862989ff4f6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -194,8 +194,7 @@ brw_get_texture_swizzle(const struct gl_context *ctx, static void brw_update_buffer_texture_surface(struct gl_context *ctx, unsigned unit, - uint32_t *binding_table, - unsigned surf_index) + uint32_t *surf_offset) { struct brw_context *brw = brw_context(ctx); struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; @@ -213,7 +212,7 @@ brw_update_buffer_texture_surface(struct gl_context *ctx, } surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, - 6 * 4, 32, &binding_table[surf_index]); + 6 * 4, 32, surf_offset); surf[0] = (BRW_SURFACE_BUFFER << BRW_SURFACE_TYPE_SHIFT | (brw_format_for_mesa_format(format) << BRW_SURFACE_FORMAT_SHIFT)); @@ -226,7 +225,7 @@ brw_update_buffer_texture_surface(struct gl_context *ctx, /* Emit relocation to surface contents. */ drm_intel_bo_emit_reloc(brw->batch.bo, - binding_table[surf_index] + 4, + *surf_offset + 4, bo, 0, I915_GEM_DOMAIN_SAMPLER, 0); int w = intel_obj->Base.Size / texel_size; @@ -247,8 +246,7 @@ brw_update_buffer_texture_surface(struct gl_context *ctx, static void brw_update_texture_surface(struct gl_context *ctx, unsigned unit, - uint32_t *binding_table, - unsigned surf_index) + uint32_t *surf_offset) { struct brw_context *brw = brw_context(ctx); struct gl_texture_object *tObj = ctx->Texture.Unit[unit]._Current; @@ -260,12 +258,12 @@ brw_update_texture_surface(struct gl_context *ctx, uint32_t *surf; if (tObj->Target == GL_TEXTURE_BUFFER) { - brw_update_buffer_texture_surface(ctx, unit, binding_table, surf_index); + brw_update_buffer_texture_surface(ctx, unit, surf_offset); return; } surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, - 6 * 4, 32, &binding_table[surf_index]); + 6 * 4, 32, surf_offset); surf[0] = (translate_tex_target(tObj->Target) << BRW_SURFACE_TYPE_SHIFT | BRW_SURFACE_MIPMAPLAYOUT_BELOW << BRW_SURFACE_MIPLAYOUT_SHIFT | @@ -293,7 +291,7 @@ brw_update_texture_surface(struct gl_context *ctx, /* Emit relocation to surface contents */ drm_intel_bo_emit_reloc(brw->batch.bo, - binding_table[surf_index] + 4, + *surf_offset + 4, intelObj->mt->region->bo, surf[1] - intelObj->mt->region->bo->offset, I915_GEM_DOMAIN_SAMPLER, 0); @@ -763,7 +761,7 @@ brw_update_texture_surfaces(struct brw_context *brw) /* _NEW_TEXTURE */ if (ctx->Texture.Unit[unit]._ReallyEnabled) { brw->vtbl.update_texture_surface(ctx, unit, - brw->vs.base.surf_offset, + brw->vs.base.surf_offset + SURF_INDEX_VEC4_TEXTURE(s)); } } @@ -774,7 +772,7 @@ brw_update_texture_surfaces(struct brw_context *brw) /* _NEW_TEXTURE */ if (ctx->Texture.Unit[unit]._ReallyEnabled) { brw->vtbl.update_texture_surface(ctx, unit, - brw->wm.surf_offset, + brw->wm.surf_offset + SURF_INDEX_TEXTURE(s)); } } |