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authorKenneth Graunke <[email protected]>2018-02-19 09:35:46 -0800
committerKenneth Graunke <[email protected]>2018-02-21 17:50:57 -0800
commit183ce5e629ee973d72a3e8b3361aa2de196cc203 (patch)
tree8f38dd70607da94f1f7e260d6317c2a46977f389 /src/mesa/drivers/dri/i965/brw_wm_surface_state.c
parentc7e22483febd2f21452f8dff8f987c998f9a75f5 (diff)
glsl: Parse 'layout' as a token with advanced blending or bindless
Both KHR_blend_equation_advanced and ARB_bindless_texture provide layout qualifiers, and are exposed in compatibility contexts. We need to parse the layout qualifier as a token in order for those to work, but forgot to extend this check. ARB_shader_image_load_store would need a similar treatment, but we don't expose that in legacy OpenGL contexts. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105161 Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
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