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author | Kenneth Graunke <[email protected]> | 2018-02-19 09:35:46 -0800 |
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committer | Kenneth Graunke <[email protected]> | 2018-02-21 17:50:57 -0800 |
commit | 183ce5e629ee973d72a3e8b3361aa2de196cc203 (patch) | |
tree | 8f38dd70607da94f1f7e260d6317c2a46977f389 /src/mesa/drivers/dri/i965/brw_wm_surface_state.c | |
parent | c7e22483febd2f21452f8dff8f987c998f9a75f5 (diff) |
glsl: Parse 'layout' as a token with advanced blending or bindless
Both KHR_blend_equation_advanced and ARB_bindless_texture provide
layout qualifiers, and are exposed in compatibility contexts. We
need to parse the layout qualifier as a token in order for those
to work, but forgot to extend this check.
ARB_shader_image_load_store would need a similar treatment, but we
don't expose that in legacy OpenGL contexts.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105161
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_wm_surface_state.c')
0 files changed, 0 insertions, 0 deletions