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authorGregory Hainaut <[email protected]>2013-05-03 19:44:10 +0200
committerIan Romanick <[email protected]>2014-03-25 10:25:25 -0700
commitc03477050a6f51e601f75cb3c061a3e16a5b7171 (patch)
treea39b3a0ad845e232612a6dbb305083e585f643bb /src/mesa/drivers/dri/i965/brw_vs_surface_state.c
parentb2bddaf7a000bf9830a7947b18d8e31fb25353ae (diff)
mesa/sso: rename Shader to the pointer _Shader
Basically a sed but shaderapi.c and get.c. get.c => GL_CURRENT_PROGAM always refer to the "old" UseProgram behavior shaderapi.c => the old api stil update the Shader object directly V2: formatting improvement V3 (idr): * Rebase fixes after a block of code was moved from ir_to_mesa.cpp to shaderapi.c. * Trivial reformatting. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vs_surface_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vs_surface_state.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
index 8f611242fc9..bd97a22f63c 100644
--- a/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
+++ b/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
@@ -131,7 +131,7 @@ brw_upload_vs_ubo_surfaces(struct brw_context *brw)
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */
struct gl_shader_program *prog =
- ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+ ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
if (!prog)
return;
@@ -156,7 +156,7 @@ brw_upload_vs_abo_surfaces(struct brw_context *brw)
struct gl_context *ctx = &brw->ctx;
/* _NEW_PROGRAM */
struct gl_shader_program *prog =
- ctx->Shader.CurrentProgram[MESA_SHADER_VERTEX];
+ ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX];
if (prog) {
/* CACHE_NEW_VS_PROG */