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authorKenneth Graunke <[email protected]>2015-08-27 18:24:39 -0700
committerKenneth Graunke <[email protected]>2015-09-03 22:31:04 -0700
commit4f4b7c4711d98606270133dfd456acabfa8267a6 (patch)
treea2a58f43db646bed0b8bce6720c094ce65f7759a /src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
parent323962182547aeafcdb3bac28434ef81f70eb785 (diff)
i965: Remove the brw_vue_prog_key base class.
The legacy userclip fields are only used for the vertex shader, and at that point there's only program_string_id and the tex struct, which are common to all keys. So there's no need for a "VUE" key base class. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
index 034286fbf2e..0ff298ed0e9 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
@@ -3692,7 +3692,7 @@ vec4_visitor::resolve_bool_comparison(ir_rvalue *rvalue, src_reg *reg)
vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
void *log_data,
struct gl_program *prog,
- const struct brw_vue_prog_key *key,
+ const struct brw_sampler_prog_key_data *key_tex,
struct brw_vue_prog_data *prog_data,
struct gl_shader_program *shader_prog,
gl_shader_stage stage,
@@ -3701,8 +3701,7 @@ vec4_visitor::vec4_visitor(const struct brw_compiler *compiler,
int shader_time_index)
: backend_shader(compiler, log_data, mem_ctx,
shader_prog, prog, &prog_data->base, stage),
- key(key),
- key_tex(&key->tex),
+ key_tex(key_tex),
prog_data(prog_data),
sanity_param_count(0),
fail_msg(NULL),