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authorKenneth Graunke <[email protected]>2015-03-12 10:43:23 -0700
committerKenneth Graunke <[email protected]>2015-07-09 16:56:35 -0700
commit308c0bf74307af0f3385cdcbb00aa0534ec3e5da (patch)
tree3412536e60be7df3ddeade815792982209da8924 /src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp
parent04a57a7ee92403a1d9e01eada69f1ab133fc0b47 (diff)
i965: Switch on shader stage in nir_setup_outputs().
Adding new shader stages to a switch statement is less confusing than an if-else-if ladder where all but the first case are fragment shader specific (but don't claim to be). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp')
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