diff options
author | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-11 12:29:37 +0200 |
---|---|---|
committer | Samuel Iglesias Gonsalvez <[email protected]> | 2015-09-29 10:03:47 +0200 |
commit | 6668eb5a451c43ac78a784711cf239fdf7ca75ef (patch) | |
tree | 7aa0ccde2859f251a99ea65d12554cd36ab6eaa0 /src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | |
parent | 38004eb17ce9663a4343bae4e783e97e73596e9c (diff) |
mesa: rename gl_shader_program's NumUniformBlocks to NumBufferInterfaceBlocks
Because it counts shader storage blocks too.
v2:
- Use NumBufferInterfaceBlocks instead (Jordan).
Signed-off-by: Samuel Iglesias Gonsalvez <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4_nir.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index 2d2e5753eff..94906d2e705 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -592,7 +592,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ubo_start + - shader_prog->NumUniformBlocks - 1); + shader_prog->NumBufferInterfaceBlocks - 1); } /* Offset */ @@ -739,7 +739,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) */ brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ubo_start + - shader_prog->NumUniformBlocks - 1); + shader_prog->NumBufferInterfaceBlocks - 1); } src_reg offset_reg = src_reg(this, glsl_type::uint_type); @@ -889,7 +889,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) */ brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ubo_start + - shader_prog->NumUniformBlocks - 1); + shader_prog->NumBufferInterfaceBlocks - 1); } unsigned const_offset = instr->const_index[0]; @@ -950,7 +950,7 @@ vec4_visitor::nir_emit_ssbo_atomic(int op, nir_intrinsic_instr *instr) */ brw_mark_surface_used(&prog_data->base, prog_data->base.binding_table.ubo_start + - shader_prog->NumUniformBlocks - 1); + shader_prog->NumBufferInterfaceBlocks - 1); } src_reg offset = get_nir_src(instr->src[1], 1); |