diff options
author | Jason Ekstrand <[email protected]> | 2015-05-20 09:44:01 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2015-05-28 17:07:00 -0700 |
commit | 99cb4233205edcfa1a1e2967eef7bb16ff19bec4 (patch) | |
tree | 859167ee975d96a09bbb3eb3589fec46c2695b47 /src/mesa/drivers/dri/i965/brw_vec4.h | |
parent | 1ca60de4c00e864bffbee8265f631b2267c8ea29 (diff) |
i965: Rename backend_visitor to backend_shader
The backend_shader class really is a representation of a shader. The fact
that it inherits from ir_visitor is somewhat immaterial.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 628c6313cc9..f78134339ea 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -73,7 +73,7 @@ class vec4_live_variables; * Translates either GLSL IR or Mesa IR (for ARB_vertex_program and * fixed-function) into VS IR. */ -class vec4_visitor : public backend_visitor +class vec4_visitor : public backend_shader { public: vec4_visitor(struct brw_context *brw, |