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authorJason Ekstrand <[email protected]>2015-05-20 09:44:01 -0700
committerJason Ekstrand <[email protected]>2015-05-28 17:07:00 -0700
commit99cb4233205edcfa1a1e2967eef7bb16ff19bec4 (patch)
tree859167ee975d96a09bbb3eb3589fec46c2695b47 /src/mesa/drivers/dri/i965/brw_vec4.cpp
parent1ca60de4c00e864bffbee8265f631b2267c8ea29 (diff)
i965: Rename backend_visitor to backend_shader
The backend_shader class really is a representation of a shader. The fact that it inherits from ir_visitor is somewhat immaterial. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_vec4.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp
index e9681b73343..02a7e33f791 100644
--- a/src/mesa/drivers/dri/i965/brw_vec4.cpp
+++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp
@@ -1768,7 +1768,7 @@ vec4_visitor::run()
snprintf(filename, 64, "%s-%04d-%02d-%02d-" #pass, \
stage_abbrev, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \
\
- backend_visitor::dump_instructions(filename); \
+ backend_shader::dump_instructions(filename); \
} \
\
progress = progress || this_progress; \
@@ -1781,7 +1781,7 @@ vec4_visitor::run()
snprintf(filename, 64, "%s-%04d-00-start",
stage_abbrev, shader_prog ? shader_prog->Name : 0);
- backend_visitor::dump_instructions(filename);
+ backend_shader::dump_instructions(filename);
}
bool progress;