diff options
author | Jason Ekstrand <[email protected]> | 2015-05-20 09:44:01 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-05-28 17:07:00 -0700 |
commit | 99cb4233205edcfa1a1e2967eef7bb16ff19bec4 (patch) | |
tree | 859167ee975d96a09bbb3eb3589fec46c2695b47 /src/mesa/drivers/dri/i965/brw_vec4.cpp | |
parent | 1ca60de4c00e864bffbee8265f631b2267c8ea29 (diff) |
i965: Rename backend_visitor to backend_shader
The backend_shader class really is a representation of a shader. The fact
that it inherits from ir_visitor is somewhat immaterial.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_vec4.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index e9681b73343..02a7e33f791 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1768,7 +1768,7 @@ vec4_visitor::run() snprintf(filename, 64, "%s-%04d-%02d-%02d-" #pass, \ stage_abbrev, shader_prog ? shader_prog->Name : 0, iteration, pass_num); \ \ - backend_visitor::dump_instructions(filename); \ + backend_shader::dump_instructions(filename); \ } \ \ progress = progress || this_progress; \ @@ -1781,7 +1781,7 @@ vec4_visitor::run() snprintf(filename, 64, "%s-%04d-00-start", stage_abbrev, shader_prog ? shader_prog->Name : 0); - backend_visitor::dump_instructions(filename); + backend_shader::dump_instructions(filename); } bool progress; |