diff options
author | Brian Paul <[email protected]> | 2009-04-22 11:08:46 -0600 |
---|---|---|
committer | Brian Paul <[email protected]> | 2009-04-22 11:08:46 -0600 |
commit | f9af97c7a5d81226a87d79baf8fb00231c96398d (patch) | |
tree | ac3d321a3f28601c22bb8701c8b443fa4646e9a2 /src/mesa/drivers/dri/i965/brw_state.h | |
parent | a071a8d2e72e52e6a8906448b171756c8920ce96 (diff) |
i965: checkpoint commit: use two state caches instead of one
The new, second cache will only be used for surface-related items.
Since we can create many surfaces the original, single cache could get
filled quickly. When we cleared it, we had to regenerate shaders, etc.
With two caches, we can avoid doing that.
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_state.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_state.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_state.h b/src/mesa/drivers/dri/i965/brw_state.h index 81b0a45998f..7ea2fc113ca 100644 --- a/src/mesa/drivers/dri/i965/brw_state.h +++ b/src/mesa/drivers/dri/i965/brw_state.h @@ -135,8 +135,8 @@ dri_bo *brw_search_cache( struct brw_cache *cache, void *aux_return); void brw_state_cache_check_size( struct brw_context *brw ); -void brw_init_cache( struct brw_context *brw ); -void brw_destroy_cache( struct brw_context *brw ); +void brw_init_caches( struct brw_context *brw ); +void brw_destroy_caches( struct brw_context *brw ); /*********************************************************************** * brw_state_batch.c |