diff options
author | Jason Ekstrand <[email protected]> | 2015-04-14 14:23:40 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-04-22 16:00:31 -0700 |
commit | ceb6e5eebe13b85f57cf5a7a22371c10170943a3 (patch) | |
tree | 7443d850103892fcb1b529db2a8e0fd5561a1efe /src/mesa/drivers/dri/i965/brw_shader.h | |
parent | 8a41cd2407c1d219cba98add69609ce3a65b5435 (diff) |
i965: Remove the context parameter from brw_texture_offset
It wasn't really being used anyway. We used it to assert that gpu_shader5
is supported in the back-end but that should be caught by the front-end.
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 8a3263e573d..e6246ed7fc3 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -206,8 +206,7 @@ public: virtual void invalidate_live_intervals() = 0; }; -uint32_t brw_texture_offset(struct gl_context *ctx, int *offsets, - unsigned num_components); +uint32_t brw_texture_offset(int *offsets, unsigned num_components); #endif /* __cplusplus */ |