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author | Francisco Jerez <[email protected]> | 2015-05-05 21:07:15 +0300 |
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committer | Francisco Jerez <[email protected]> | 2015-08-11 15:07:40 +0300 |
commit | 4af27145fe2fec6586ce95e80a76cdcbfe933db1 (patch) | |
tree | 552fc00ef73a3a5513fcc4ade3e2e9963a942bda /src/mesa/drivers/dri/i965/brw_shader.h | |
parent | 84431c1f1d343c85f3b7fa265293a1d245ba9cf3 (diff) |
i965: Implement logic to set up and upload an image uniform.
v2: Move the image_params array back to brw_stage_prog_data.
Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 925072f1349..2cc97f24972 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -272,6 +272,7 @@ public: virtual void setup_vector_uniform_values(const gl_constant_value *values, unsigned n) = 0; + void setup_image_uniform_values(const gl_uniform_storage *storage); }; uint32_t brw_texture_offset(int *offsets, unsigned num_components); |