diff options
author | Jason Ekstrand <[email protected]> | 2015-08-19 09:56:57 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-08-25 10:18:27 -0700 |
commit | 8d8b8f58540abbdb8a006a38830a08346a0edf34 (patch) | |
tree | 8ca61f223029c16a59420aa465d4251f89eaea0b /src/mesa/drivers/dri/i965/brw_shader.cpp | |
parent | 0ab29751b62680cd77195bb33cf18068bd73f2f3 (diff) |
i965: Rename setup_vector_uniform_values to setup_vec4_uniform_value
The new name more accurately represents what it does: Set up a single vec4
uniform value.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_shader.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index 14f647d0feb..ddd70a3e082 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -1431,17 +1431,17 @@ backend_shader::setup_image_uniform_values(const gl_uniform_storage *storage) /* Upload the brw_image_param structure. The order is expected to match * the BRW_IMAGE_PARAM_*_OFFSET defines. */ - setup_vector_uniform_values( + setup_vec4_uniform_value( (const gl_constant_value *)¶m->surface_idx, 1); - setup_vector_uniform_values( + setup_vec4_uniform_value( (const gl_constant_value *)param->offset, 2); - setup_vector_uniform_values( + setup_vec4_uniform_value( (const gl_constant_value *)param->size, 3); - setup_vector_uniform_values( + setup_vec4_uniform_value( (const gl_constant_value *)param->stride, 4); - setup_vector_uniform_values( + setup_vec4_uniform_value( (const gl_constant_value *)param->tiling, 3); - setup_vector_uniform_values( + setup_vec4_uniform_value( (const gl_constant_value *)param->swizzling, 2); brw_mark_surface_used( |