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author | Eduardo Lima Mitev <[email protected]> | 2015-07-22 09:34:35 +0200 |
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committer | Jason Ekstrand <[email protected]> | 2015-08-03 09:40:47 -0700 |
commit | 59006d3ad3ed5d29e84afa5931f425344e2ef658 (patch) | |
tree | a69ca1990713f6252b2ed4d78c08ed0051f4fe4b /src/mesa/drivers/dri/i965/brw_shader.cpp | |
parent | 4023b55fdd7005a8a100637c229a1c40648cdd2b (diff) |
i965/nir/vec4: Add shader function implementation
It basically allocates registers local to a function in a nir_locals map,
then emits all its control-flow blocks.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_shader.cpp')
0 files changed, 0 insertions, 0 deletions