diff options
author | Paul Berry <[email protected]> | 2013-03-17 11:29:28 -0700 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-24 10:55:27 -0700 |
commit | bf9bfe838eba116cb63dac9a8998da475e1bd98b (patch) | |
tree | 3da5e2f1abe97ef25b0fed59f95a77fc52771878 /src/mesa/drivers/dri/i965/brw_sf.c | |
parent | 463ef47b1672003bdf0737fdc63c4ffa985291f1 (diff) |
i965: Use brw.vue_map_geom_out instead of VS output VUE map where appropriate.
This patch modifies post-GS pipeline stages (transform feedback, clip,
sf, fs) to refer to the VUE map through brw->vue_map_geom_out rather
than brw->vs.prog_data->vue_map. This ensures that when geometry
shader support is added, these pipeline stages will consult the
geometry shader output VUE map when appropriate, rather than the
vertex shader output VUE map.
v2: Fixed some stale "CACHE_NEW_VS_PROG" comments.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sf.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_sf.c | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sf.c b/src/mesa/drivers/dri/i965/brw_sf.c index 8e6c91cbf5b..5870b60d38e 100644 --- a/src/mesa/drivers/dri/i965/brw_sf.c +++ b/src/mesa/drivers/dri/i965/brw_sf.c @@ -65,7 +65,7 @@ static void compile_sf_prog( struct brw_context *brw, brw_init_compile(brw, &c.func, mem_ctx); c.key = *key; - c.vue_map = brw->vs.prog_data->vue_map; + c.vue_map = brw->vue_map_geom_out; if (c.key.do_point_coord) { /* * gl_PointCoord is a FS instead of VS builtin variable, thus it's @@ -144,8 +144,8 @@ brw_upload_sf_prog(struct brw_context *brw) /* Populate the key, noting state dependencies: */ - /* CACHE_NEW_VS_PROG */ - key.attrs = brw->vs.prog_data->vue_map.slots_valid; + /* BRW_NEW_VUE_MAP_GEOM_OUT */ + key.attrs = brw->vue_map_geom_out.slots_valid; /* BRW_NEW_REDUCED_PRIMITIVE */ switch (brw->intel.reduced_primitive) { @@ -216,8 +216,7 @@ const struct brw_tracked_state brw_sf_prog = { .dirty = { .mesa = (_NEW_HINT | _NEW_LIGHT | _NEW_POLYGON | _NEW_POINT | _NEW_TRANSFORM | _NEW_BUFFERS | _NEW_PROGRAM), - .brw = (BRW_NEW_REDUCED_PRIMITIVE), - .cache = CACHE_NEW_VS_PROG + .brw = (BRW_NEW_REDUCED_PRIMITIVE | BRW_NEW_VUE_MAP_GEOM_OUT) }, .emit = brw_upload_sf_prog }; |