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authorKenneth Graunke <[email protected]>2014-07-26 11:36:33 -0700
committerKenneth Graunke <[email protected]>2014-08-02 05:14:42 -0700
commitc2f231e18104e3300d9fab86600e7e0f6c77d1fb (patch)
treec3c39022135b9412f363cfa7fd2a466488d7360c /src/mesa/drivers/dri/i965/brw_sampler_state.c
parent8fbc96ca74012d3f94564d88692e170bc4ef7937 (diff)
i965: Make brw_upload_sampler_state_table handle Gen7+ as well.
This copies a few changes from gen7_upload_sampler_state_table; the next patch will delete that function. Gen7+ has per-stage sampler state pointer update packets, so we emit them as soon as we emit a new table for a stage. On Gen6 and earlier, we have a single packet, so we delay until we've changed everything that's going to be changed. v2: Split 3DSTATE_SAMPLER_STATE_POINTERS_XS packet emission into a helper function (suggested by Topi Pohjolainen). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_sampler_state.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_sampler_state.c49
1 files changed, 45 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_sampler_state.c b/src/mesa/drivers/dri/i965/brw_sampler_state.c
index a14b5b38255..7ccf14640f8 100644
--- a/src/mesa/drivers/dri/i965/brw_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/brw_sampler_state.c
@@ -39,11 +39,37 @@
#include "brw_context.h"
#include "brw_state.h"
#include "brw_defines.h"
+#include "intel_batchbuffer.h"
#include "intel_mipmap_tree.h"
#include "main/macros.h"
#include "main/samplerobj.h"
+/**
+ * Emit a 3DSTATE_SAMPLER_STATE_POINTERS_{VS,HS,GS,DS,PS} packet.
+ */
+static void
+gen7_emit_sampler_state_pointers_xs(struct brw_context *brw,
+ struct brw_stage_state *stage_state)
+{
+ static const uint16_t packet_headers[] = {
+ [MESA_SHADER_VERTEX] = _3DSTATE_SAMPLER_STATE_POINTERS_VS,
+ [MESA_SHADER_GEOMETRY] = _3DSTATE_SAMPLER_STATE_POINTERS_GS,
+ [MESA_SHADER_FRAGMENT] = _3DSTATE_SAMPLER_STATE_POINTERS_PS,
+ };
+
+ /* Ivybridge requires a workaround flush before VS packets. */
+ if (brw->gen == 7 && !brw->is_haswell && !brw->is_baytrail &&
+ stage_state->stage == MESA_SHADER_VERTEX) {
+ gen7_emit_vs_workaround_flush(brw);
+ }
+
+ BEGIN_BATCH(2);
+ OUT_BATCH(packet_headers[stage_state->stage] << 16 | (2 - 2));
+ OUT_BATCH(stage_state->sampler_offset);
+ ADVANCE_BATCH();
+}
+
uint32_t
translate_wrap_mode(struct brw_context *brw, GLenum wrap, bool using_nearest)
{
@@ -402,9 +428,16 @@ brw_upload_sampler_state_table(struct brw_context *brw,
if (SamplersUsed & (1 << s)) {
const unsigned unit = prog->SamplerUnits[s];
if (ctx->Texture.Unit[unit]._Current) {
- brw_update_sampler_state(brw, unit,
- (struct brw_sampler_state *) sampler_state,
- batch_offset_for_sampler_state);
+ if (brw->gen >= 7) {
+ gen7_update_sampler_state(brw, unit,
+ (struct gen7_sampler_state *)
+ sampler_state);
+ } else {
+ brw_update_sampler_state(brw, unit,
+ (struct brw_sampler_state *)
+ sampler_state,
+ batch_offset_for_sampler_state);
+ }
}
}
@@ -412,7 +445,15 @@ brw_upload_sampler_state_table(struct brw_context *brw,
batch_offset_for_sampler_state += size_in_bytes;
}
- brw->state.dirty.cache |= CACHE_NEW_SAMPLER;
+ if (brw->gen >= 7) {
+ /* Emit a 3DSTATE_SAMPLER_STATE_POINTERS_XS packet. */
+ gen7_emit_sampler_state_pointers_xs(brw, stage_state);
+ } else {
+ /* Flag that the sampler state table pointer has changed; later atoms
+ * will handle it.
+ */
+ brw->state.dirty.cache |= CACHE_NEW_SAMPLER;
+ }
}
static void