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authorEric Anholt <[email protected]>2013-03-19 16:28:54 -0700
committerEric Anholt <[email protected]>2013-03-28 11:46:41 -0700
commit6192e9b377c6fa4f36da42af6c06ca32b10e7e62 (patch)
treecbc14e61786b1e02354c3e5f8f78e12ef83f353a /src/mesa/drivers/dri/i965/brw_program.c
parent55feb19704ae69c580f431d6498344521de369cd (diff)
i965/vs: Include URB payload setup in shader_time.
This much more accurately reflects the cost of the vertex shader, since the payload setup is often a significant fraction of the instructions in the VS. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_program.c')
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