diff options
author | Eduardo Lima Mitev <[email protected]> | 2015-07-22 09:35:28 +0200 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-08-03 09:40:47 -0700 |
commit | 5e839727ed2378a01d3b657bad83abd4728e8da6 (patch) | |
tree | 21b7a0954e7905af3a02b0ff113698ec8f371da0 /src/mesa/drivers/dri/i965/brw_nir.h | |
parent | 59006d3ad3ed5d29e84afa5931f425344e2ef658 (diff) |
i965/nir: Pass a is_scalar boolean to brw_create_nir()
The upcoming introduction of NIR->vec4 pass will require that some NIR
lowering passes are enabled/disabled depending on the type of shader
(scalar vs. vector).
With this patch we pass a 'is_scalar' variable to the process of
constructing the NIR, to let an external context decide how the shader
should be handled.
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_nir.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.h b/src/mesa/drivers/dri/i965/brw_nir.h index 313110997bf..c76defd86ca 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.h +++ b/src/mesa/drivers/dri/i965/brw_nir.h @@ -77,7 +77,8 @@ void brw_nir_analyze_boolean_resolves(nir_shader *nir); nir_shader *brw_create_nir(struct brw_context *brw, const struct gl_shader_program *shader_prog, const struct gl_program *prog, - gl_shader_stage stage); + gl_shader_stage stage, + bool is_scalar); #ifdef __cplusplus } |