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authorIago Toral Quiroga <[email protected]>2015-06-18 13:52:21 +0200
committerJason Ekstrand <[email protected]>2015-08-03 09:40:47 -0700
commit01f6235020f9f0c2bc1a6e6ea9bd15c22fb2bcf5 (patch)
tree5b975529153843f332d18ef7fc4b37658d7f7b24 /src/mesa/drivers/dri/i965/brw_nir.c
parent5e839727ed2378a01d3b657bad83abd4728e8da6 (diff)
nir/nir_lower_io: Add vec4 support
The current implementation operates in scalar mode only, so add a vec4 mode where types are padded to vec4 sizes. This will be useful in the i965 driver for its vec4 nir backend (and possbly other drivers that have vec4-based shaders). Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_nir.c')
-rw-r--r--src/mesa/drivers/dri/i965/brw_nir.c14
1 files changed, 8 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c
index 4aa893aff50..8700cb71ad4 100644
--- a/src/mesa/drivers/dri/i965/brw_nir.c
+++ b/src/mesa/drivers/dri/i965/brw_nir.c
@@ -101,13 +101,15 @@ brw_create_nir(struct brw_context *brw,
/* Get rid of split copies */
nir_optimize(nir);
- nir_assign_var_locations_scalar_direct_first(nir, &nir->uniforms,
- &nir->num_direct_uniforms,
- &nir->num_uniforms);
- nir_assign_var_locations_scalar(&nir->inputs, &nir->num_inputs);
- nir_assign_var_locations_scalar(&nir->outputs, &nir->num_outputs);
+ nir_assign_var_locations_direct_first(nir, &nir->uniforms,
+ &nir->num_direct_uniforms,
+ &nir->num_uniforms,
+ is_scalar);
+ nir_assign_var_locations(&nir->inputs, &nir->num_inputs, is_scalar);
+ nir_assign_var_locations(&nir->outputs, &nir->num_outputs, is_scalar);
+
+ nir_lower_io(nir, is_scalar);
- nir_lower_io(nir);
nir_validate_shader(nir);
nir_remove_dead_variables(nir);