diff options
author | Eric Anholt <[email protected]> | 2011-05-24 16:45:17 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2011-05-27 08:51:40 -0700 |
commit | d1f70a8a6c6ec7007bad22d3d6013415be2d243a (patch) | |
tree | 809feed97a1dc9bb8e5e555e1025668368e6362c /src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | |
parent | 11dd9e9c0fcf9985b90ff4b63b2833345fece027 (diff) |
i965/fs: Split the GLSL IR -> FS LIR visitor to brw_fs_visitor.cpp.
We now have:
brw_fs.cpp handles calling out to everything and optimization.
brw_fs_visitor.cpp handles translating to our LIR.
brw_fs_emit.cpp handles emitting from our LIR to native code.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_visitor.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 1724 |
1 files changed, 1724 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp new file mode 100644 index 00000000000..1445582dc00 --- /dev/null +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -0,0 +1,1724 @@ +/* + * Copyright © 2010 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + */ + +/** @file brw_fs_visitor.cpp + * + * This file supports generating the FS LIR from the GLSL IR. The LIR + * makes it easier to do backend-specific optimizations than doing so + * in the GLSL IR or in the native code. + */ +extern "C" { + +#include <sys/types.h> + +#include "main/macros.h" +#include "main/shaderobj.h" +#include "main/uniforms.h" +#include "program/prog_parameter.h" +#include "program/prog_print.h" +#include "program/prog_optimize.h" +#include "program/register_allocate.h" +#include "program/sampler.h" +#include "program/hash_table.h" +#include "brw_context.h" +#include "brw_eu.h" +#include "brw_wm.h" +} +#include "brw_shader.h" +#include "brw_fs.h" +#include "../glsl/glsl_types.h" +#include "../glsl/ir_optimization.h" +#include "../glsl/ir_print_visitor.h" + +void +fs_visitor::visit(ir_variable *ir) +{ + fs_reg *reg = NULL; + + if (variable_storage(ir)) + return; + + if (strcmp(ir->name, "gl_FragColor") == 0) { + this->frag_color = ir; + } else if (strcmp(ir->name, "gl_FragData") == 0) { + this->frag_data = ir; + } else if (strcmp(ir->name, "gl_FragDepth") == 0) { + this->frag_depth = ir; + } + + if (ir->mode == ir_var_in) { + if (!strcmp(ir->name, "gl_FragCoord")) { + reg = emit_fragcoord_interpolation(ir); + } else if (!strcmp(ir->name, "gl_FrontFacing")) { + reg = emit_frontfacing_interpolation(ir); + } else { + reg = emit_general_interpolation(ir); + } + assert(reg); + hash_table_insert(this->variable_ht, reg, ir); + return; + } + + if (ir->mode == ir_var_uniform) { + int param_index = c->prog_data.nr_params; + + if (c->dispatch_width == 16) { + if (!variable_storage(ir)) { + fail("Failed to find uniform '%s' in 16-wide\n", ir->name); + } + return; + } + + if (!strncmp(ir->name, "gl_", 3)) { + setup_builtin_uniform_values(ir); + } else { + setup_uniform_values(ir->location, ir->type); + } + + reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index); + reg->type = brw_type_for_base_type(ir->type); + } + + if (!reg) + reg = new(this->mem_ctx) fs_reg(this, ir->type); + + hash_table_insert(this->variable_ht, reg, ir); +} + +void +fs_visitor::visit(ir_dereference_variable *ir) +{ + fs_reg *reg = variable_storage(ir->var); + this->result = *reg; +} + +void +fs_visitor::visit(ir_dereference_record *ir) +{ + const glsl_type *struct_type = ir->record->type; + + ir->record->accept(this); + + unsigned int offset = 0; + for (unsigned int i = 0; i < struct_type->length; i++) { + if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0) + break; + offset += type_size(struct_type->fields.structure[i].type); + } + this->result.reg_offset += offset; + this->result.type = brw_type_for_base_type(ir->type); +} + +void +fs_visitor::visit(ir_dereference_array *ir) +{ + ir_constant *index; + int element_size; + + ir->array->accept(this); + index = ir->array_index->as_constant(); + + element_size = type_size(ir->type); + this->result.type = brw_type_for_base_type(ir->type); + + if (index) { + assert(this->result.file == UNIFORM || + (this->result.file == GRF && + this->result.reg != 0)); + this->result.reg_offset += index->value.i[0] * element_size; + } else { + assert(!"FINISHME: non-constant array element"); + } +} + +/* Instruction selection: Produce a MOV.sat instead of + * MIN(MAX(val, 0), 1) when possible. + */ +bool +fs_visitor::try_emit_saturate(ir_expression *ir) +{ + ir_rvalue *sat_val = ir->as_rvalue_to_saturate(); + + if (!sat_val) + return false; + + this->result = reg_undef; + sat_val->accept(this); + fs_reg src = this->result; + + this->result = fs_reg(this, ir->type); + fs_inst *inst = emit(BRW_OPCODE_MOV, this->result, src); + inst->saturate = true; + + return true; +} + +void +fs_visitor::visit(ir_expression *ir) +{ + unsigned int operand; + fs_reg op[2], temp; + fs_inst *inst; + + assert(ir->get_num_operands() <= 2); + + if (try_emit_saturate(ir)) + return; + + /* This is where our caller would like us to put the result, if possible. */ + fs_reg saved_result_storage = this->result; + + for (operand = 0; operand < ir->get_num_operands(); operand++) { + this->result = reg_undef; + ir->operands[operand]->accept(this); + if (this->result.file == BAD_FILE) { + ir_print_visitor v; + fail("Failed to get tree for expression operand:\n"); + ir->operands[operand]->accept(&v); + } + op[operand] = this->result; + + /* Matrix expression operands should have been broken down to vector + * operations already. + */ + assert(!ir->operands[operand]->type->is_matrix()); + /* And then those vector operands should have been broken down to scalar. + */ + assert(!ir->operands[operand]->type->is_vector()); + } + + /* Inherit storage from our parent if possible, and otherwise we + * alloc a temporary. + */ + if (saved_result_storage.file == BAD_FILE) { + this->result = fs_reg(this, ir->type); + } else { + this->result = saved_result_storage; + } + + switch (ir->operation) { + case ir_unop_logic_not: + /* Note that BRW_OPCODE_NOT is not appropriate here, since it is + * ones complement of the whole register, not just bit 0. + */ + emit(BRW_OPCODE_XOR, this->result, op[0], fs_reg(1)); + break; + case ir_unop_neg: + op[0].negate = !op[0].negate; + this->result = op[0]; + break; + case ir_unop_abs: + op[0].abs = true; + op[0].negate = false; + this->result = op[0]; + break; + case ir_unop_sign: + temp = fs_reg(this, ir->type); + + /* Unalias the destination. (imagine a = sign(a)) */ + this->result = fs_reg(this, ir->type); + + emit(BRW_OPCODE_MOV, this->result, fs_reg(0.0f)); + + inst = emit(BRW_OPCODE_CMP, reg_null_f, op[0], fs_reg(0.0f)); + inst->conditional_mod = BRW_CONDITIONAL_G; + inst = emit(BRW_OPCODE_MOV, this->result, fs_reg(1.0f)); + inst->predicated = true; + + inst = emit(BRW_OPCODE_CMP, reg_null_f, op[0], fs_reg(0.0f)); + inst->conditional_mod = BRW_CONDITIONAL_L; + inst = emit(BRW_OPCODE_MOV, this->result, fs_reg(-1.0f)); + inst->predicated = true; + + break; + case ir_unop_rcp: + emit_math(FS_OPCODE_RCP, this->result, op[0]); + break; + + case ir_unop_exp2: + emit_math(FS_OPCODE_EXP2, this->result, op[0]); + break; + case ir_unop_log2: + emit_math(FS_OPCODE_LOG2, this->result, op[0]); + break; + case ir_unop_exp: + case ir_unop_log: + assert(!"not reached: should be handled by ir_explog_to_explog2"); + break; + case ir_unop_sin: + case ir_unop_sin_reduced: + emit_math(FS_OPCODE_SIN, this->result, op[0]); + break; + case ir_unop_cos: + case ir_unop_cos_reduced: + emit_math(FS_OPCODE_COS, this->result, op[0]); + break; + + case ir_unop_dFdx: + emit(FS_OPCODE_DDX, this->result, op[0]); + break; + case ir_unop_dFdy: + emit(FS_OPCODE_DDY, this->result, op[0]); + break; + + case ir_binop_add: + emit(BRW_OPCODE_ADD, this->result, op[0], op[1]); + break; + case ir_binop_sub: + assert(!"not reached: should be handled by ir_sub_to_add_neg"); + break; + + case ir_binop_mul: + emit(BRW_OPCODE_MUL, this->result, op[0], op[1]); + break; + case ir_binop_div: + assert(!"not reached: should be handled by ir_div_to_mul_rcp"); + break; + case ir_binop_mod: + assert(!"ir_binop_mod should have been converted to b * fract(a/b)"); + break; + + case ir_binop_less: + case ir_binop_greater: + case ir_binop_lequal: + case ir_binop_gequal: + case ir_binop_equal: + case ir_binop_all_equal: + case ir_binop_nequal: + case ir_binop_any_nequal: + temp = this->result; + /* original gen4 does implicit conversion before comparison. */ + if (intel->gen < 5) + temp.type = op[0].type; + + inst = emit(BRW_OPCODE_CMP, temp, op[0], op[1]); + inst->conditional_mod = brw_conditional_for_comparison(ir->operation); + emit(BRW_OPCODE_AND, this->result, this->result, fs_reg(0x1)); + break; + + case ir_binop_logic_xor: + emit(BRW_OPCODE_XOR, this->result, op[0], op[1]); + break; + + case ir_binop_logic_or: + emit(BRW_OPCODE_OR, this->result, op[0], op[1]); + break; + + case ir_binop_logic_and: + emit(BRW_OPCODE_AND, this->result, op[0], op[1]); + break; + + case ir_binop_dot: + case ir_unop_any: + assert(!"not reached: should be handled by brw_fs_channel_expressions"); + break; + + case ir_unop_noise: + assert(!"not reached: should be handled by lower_noise"); + break; + + case ir_quadop_vector: + assert(!"not reached: should be handled by lower_quadop_vector"); + break; + + case ir_unop_sqrt: + emit_math(FS_OPCODE_SQRT, this->result, op[0]); + break; + + case ir_unop_rsq: + emit_math(FS_OPCODE_RSQ, this->result, op[0]); + break; + + case ir_unop_i2f: + case ir_unop_b2f: + case ir_unop_b2i: + case ir_unop_f2i: + emit(BRW_OPCODE_MOV, this->result, op[0]); + break; + case ir_unop_f2b: + case ir_unop_i2b: + temp = this->result; + /* original gen4 does implicit conversion before comparison. */ + if (intel->gen < 5) + temp.type = op[0].type; + + inst = emit(BRW_OPCODE_CMP, temp, op[0], fs_reg(0.0f)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + inst = emit(BRW_OPCODE_AND, this->result, this->result, fs_reg(1)); + break; + + case ir_unop_trunc: + emit(BRW_OPCODE_RNDZ, this->result, op[0]); + break; + case ir_unop_ceil: + op[0].negate = !op[0].negate; + inst = emit(BRW_OPCODE_RNDD, this->result, op[0]); + this->result.negate = true; + break; + case ir_unop_floor: + inst = emit(BRW_OPCODE_RNDD, this->result, op[0]); + break; + case ir_unop_fract: + inst = emit(BRW_OPCODE_FRC, this->result, op[0]); + break; + case ir_unop_round_even: + emit(BRW_OPCODE_RNDE, this->result, op[0]); + break; + + case ir_binop_min: + /* Unalias the destination */ + this->result = fs_reg(this, ir->type); + + inst = emit(BRW_OPCODE_CMP, this->result, op[0], op[1]); + inst->conditional_mod = BRW_CONDITIONAL_L; + + inst = emit(BRW_OPCODE_SEL, this->result, op[0], op[1]); + inst->predicated = true; + break; + case ir_binop_max: + /* Unalias the destination */ + this->result = fs_reg(this, ir->type); + + inst = emit(BRW_OPCODE_CMP, this->result, op[0], op[1]); + inst->conditional_mod = BRW_CONDITIONAL_G; + + inst = emit(BRW_OPCODE_SEL, this->result, op[0], op[1]); + inst->predicated = true; + break; + + case ir_binop_pow: + emit_math(FS_OPCODE_POW, this->result, op[0], op[1]); + break; + + case ir_unop_bit_not: + inst = emit(BRW_OPCODE_NOT, this->result, op[0]); + break; + case ir_binop_bit_and: + inst = emit(BRW_OPCODE_AND, this->result, op[0], op[1]); + break; + case ir_binop_bit_xor: + inst = emit(BRW_OPCODE_XOR, this->result, op[0], op[1]); + break; + case ir_binop_bit_or: + inst = emit(BRW_OPCODE_OR, this->result, op[0], op[1]); + break; + + case ir_unop_u2f: + case ir_binop_lshift: + case ir_binop_rshift: + assert(!"GLSL 1.30 features unsupported"); + break; + } +} + +void +fs_visitor::emit_assignment_writes(fs_reg &l, fs_reg &r, + const glsl_type *type, bool predicated) +{ + switch (type->base_type) { + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_BOOL: + for (unsigned int i = 0; i < type->components(); i++) { + l.type = brw_type_for_base_type(type); + r.type = brw_type_for_base_type(type); + + if (predicated || !l.equals(&r)) { + fs_inst *inst = emit(BRW_OPCODE_MOV, l, r); + inst->predicated = predicated; + } + + l.reg_offset++; + r.reg_offset++; + } + break; + case GLSL_TYPE_ARRAY: + for (unsigned int i = 0; i < type->length; i++) { + emit_assignment_writes(l, r, type->fields.array, predicated); + } + break; + + case GLSL_TYPE_STRUCT: + for (unsigned int i = 0; i < type->length; i++) { + emit_assignment_writes(l, r, type->fields.structure[i].type, + predicated); + } + break; + + case GLSL_TYPE_SAMPLER: + break; + + default: + assert(!"not reached"); + break; + } +} + +void +fs_visitor::visit(ir_assignment *ir) +{ + struct fs_reg l, r; + fs_inst *inst; + + /* FINISHME: arrays on the lhs */ + this->result = reg_undef; + ir->lhs->accept(this); + l = this->result; + + /* If we're doing a direct assignment, an RHS expression could + * drop its result right into our destination. Otherwise, tell it + * not to. + */ + if (ir->condition || + !(ir->lhs->type->is_scalar() || + (ir->lhs->type->is_vector() && + ir->write_mask == (1 << ir->lhs->type->vector_elements) - 1))) { + this->result = reg_undef; + } + + ir->rhs->accept(this); + r = this->result; + + assert(l.file != BAD_FILE); + assert(r.file != BAD_FILE); + + if (ir->condition) { + emit_bool_to_cond_code(ir->condition); + } + + if (ir->lhs->type->is_scalar() || + ir->lhs->type->is_vector()) { + for (int i = 0; i < ir->lhs->type->vector_elements; i++) { + if (ir->write_mask & (1 << i)) { + if (ir->condition) { + inst = emit(BRW_OPCODE_MOV, l, r); + inst->predicated = true; + } else if (!l.equals(&r)) { + inst = emit(BRW_OPCODE_MOV, l, r); + } + + r.reg_offset++; + } + l.reg_offset++; + } + } else { + emit_assignment_writes(l, r, ir->lhs->type, ir->condition != NULL); + } +} + +fs_inst * +fs_visitor::emit_texture_gen4(ir_texture *ir, fs_reg dst, fs_reg coordinate, + int sampler) +{ + int mlen; + int base_mrf = 1; + bool simd16 = false; + fs_reg orig_dst; + + /* g0 header. */ + mlen = 1; + + if (ir->shadow_comparitor) { + for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + fs_inst *inst = emit(BRW_OPCODE_MOV, + fs_reg(MRF, base_mrf + mlen + i), coordinate); + if (i < 3 && c->key.gl_clamp_mask[i] & (1 << sampler)) + inst->saturate = true; + + coordinate.reg_offset++; + } + /* gen4's SIMD8 sampler always has the slots for u,v,r present. */ + mlen += 3; + + if (ir->op == ir_tex) { + /* There's no plain shadow compare message, so we use shadow + * compare with a bias of 0.0. + */ + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), fs_reg(0.0f)); + mlen++; + } else if (ir->op == ir_txb) { + this->result = reg_undef; + ir->lod_info.bias->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen++; + } else { + assert(ir->op == ir_txl); + this->result = reg_undef; + ir->lod_info.lod->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen++; + } + + this->result = reg_undef; + ir->shadow_comparitor->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen++; + } else if (ir->op == ir_tex) { + for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + fs_inst *inst = emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen + i), + coordinate); + if (i < 3 && c->key.gl_clamp_mask[i] & (1 << sampler)) + inst->saturate = true; + coordinate.reg_offset++; + } + /* gen4's SIMD8 sampler always has the slots for u,v,r present. */ + mlen += 3; + } else if (ir->op == ir_txd) { + assert(!"TXD isn't supported on gen4 yet."); + } else { + /* Oh joy. gen4 doesn't have SIMD8 non-shadow-compare bias/lod + * instructions. We'll need to do SIMD16 here. + */ + assert(ir->op == ir_txb || ir->op == ir_txl); + + for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + fs_inst *inst = emit(BRW_OPCODE_MOV, fs_reg(MRF, + base_mrf + mlen + i * 2), + coordinate); + if (i < 3 && c->key.gl_clamp_mask[i] & (1 << sampler)) + inst->saturate = true; + coordinate.reg_offset++; + } + + /* lod/bias appears after u/v/r. */ + mlen += 6; + + if (ir->op == ir_txb) { + this->result = reg_undef; + ir->lod_info.bias->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen++; + } else { + this->result = reg_undef; + ir->lod_info.lod->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen++; + } + + /* The unused upper half. */ + mlen++; + + /* Now, since we're doing simd16, the return is 2 interleaved + * vec4s where the odd-indexed ones are junk. We'll need to move + * this weirdness around to the expected layout. + */ + simd16 = true; + orig_dst = dst; + dst = fs_reg(this, glsl_type::get_array_instance(glsl_type::vec4_type, + 2)); + dst.type = BRW_REGISTER_TYPE_F; + } + + fs_inst *inst = NULL; + switch (ir->op) { + case ir_tex: + inst = emit(FS_OPCODE_TEX, dst); + break; + case ir_txb: + inst = emit(FS_OPCODE_TXB, dst); + break; + case ir_txl: + inst = emit(FS_OPCODE_TXL, dst); + break; + case ir_txd: + inst = emit(FS_OPCODE_TXD, dst); + break; + case ir_txf: + assert(!"GLSL 1.30 features unsupported"); + break; + } + inst->base_mrf = base_mrf; + inst->mlen = mlen; + inst->header_present = true; + + if (simd16) { + for (int i = 0; i < 4; i++) { + emit(BRW_OPCODE_MOV, orig_dst, dst); + orig_dst.reg_offset++; + dst.reg_offset += 2; + } + } + + return inst; +} + +/* gen5's sampler has slots for u, v, r, array index, then optional + * parameters like shadow comparitor or LOD bias. If optional + * parameters aren't present, those base slots are optional and don't + * need to be included in the message. + * + * We don't fill in the unnecessary slots regardless, which may look + * surprising in the disassembly. + */ +fs_inst * +fs_visitor::emit_texture_gen5(ir_texture *ir, fs_reg dst, fs_reg coordinate, + int sampler) +{ + int mlen = 0; + int base_mrf = 2; + int reg_width = c->dispatch_width / 8; + bool header_present = false; + + if (ir->offset) { + /* The offsets set up by the ir_texture visitor are in the + * m1 header, so we can't go headerless. + */ + header_present = true; + mlen++; + base_mrf--; + } + + for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + fs_inst *inst = emit(BRW_OPCODE_MOV, + fs_reg(MRF, base_mrf + mlen + i * reg_width), + coordinate); + if (i < 3 && c->key.gl_clamp_mask[i] & (1 << sampler)) + inst->saturate = true; + coordinate.reg_offset++; + } + mlen += ir->coordinate->type->vector_elements * reg_width; + + if (ir->shadow_comparitor) { + mlen = MAX2(mlen, header_present + 4 * reg_width); + + this->result = reg_undef; + ir->shadow_comparitor->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen += reg_width; + } + + fs_inst *inst = NULL; + switch (ir->op) { + case ir_tex: + inst = emit(FS_OPCODE_TEX, dst); + break; + case ir_txb: + this->result = reg_undef; + ir->lod_info.bias->accept(this); + mlen = MAX2(mlen, header_present + 4 * reg_width); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen += reg_width; + + inst = emit(FS_OPCODE_TXB, dst); + + break; + case ir_txl: + this->result = reg_undef; + ir->lod_info.lod->accept(this); + mlen = MAX2(mlen, header_present + 4 * reg_width); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen += reg_width; + + inst = emit(FS_OPCODE_TXL, dst); + break; + case ir_txd: + case ir_txf: + assert(!"GLSL 1.30 features unsupported"); + break; + } + inst->base_mrf = base_mrf; + inst->mlen = mlen; + inst->header_present = header_present; + + if (mlen > 11) { + fail("Message length >11 disallowed by hardware\n"); + } + + return inst; +} + +fs_inst * +fs_visitor::emit_texture_gen7(ir_texture *ir, fs_reg dst, fs_reg coordinate, + int sampler) +{ + int mlen = 0; + int base_mrf = 2; + int reg_width = c->dispatch_width / 8; + bool header_present = false; + + if (ir->offset) { + /* The offsets set up by the ir_texture visitor are in the + * m1 header, so we can't go headerless. + */ + header_present = true; + mlen++; + base_mrf--; + } + + if (ir->shadow_comparitor) { + ir->shadow_comparitor->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen += reg_width; + } + + /* Set up the LOD info */ + switch (ir->op) { + case ir_tex: + break; + case ir_txb: + ir->lod_info.bias->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen += reg_width; + break; + case ir_txl: + ir->lod_info.lod->accept(this); + emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), this->result); + mlen += reg_width; + break; + case ir_txd: + case ir_txf: + assert(!"GLSL 1.30 features unsupported"); + break; + } + + /* Set up the coordinate */ + for (int i = 0; i < ir->coordinate->type->vector_elements; i++) { + fs_inst *inst = emit(BRW_OPCODE_MOV, fs_reg(MRF, base_mrf + mlen), + coordinate); + if (i < 3 && c->key.gl_clamp_mask[i] & (1 << sampler)) + inst->saturate = true; + coordinate.reg_offset++; + mlen += reg_width; + } + + /* Generate the SEND */ + fs_inst *inst = NULL; + switch (ir->op) { + case ir_tex: inst = emit(FS_OPCODE_TEX, dst); break; + case ir_txb: inst = emit(FS_OPCODE_TXB, dst); break; + case ir_txl: inst = emit(FS_OPCODE_TXL, dst); break; + case ir_txd: inst = emit(FS_OPCODE_TXD, dst); break; + case ir_txf: assert(!"TXF unsupported."); + } + inst->base_mrf = base_mrf; + inst->mlen = mlen; + inst->header_present = header_present; + + if (mlen > 11) { + fail("Message length >11 disallowed by hardware\n"); + } + + return inst; +} + +void +fs_visitor::visit(ir_texture *ir) +{ + int sampler; + fs_inst *inst = NULL; + + this->result = reg_undef; + ir->coordinate->accept(this); + fs_reg coordinate = this->result; + + if (ir->offset != NULL) { + ir_constant *offset = ir->offset->as_constant(); + assert(offset != NULL); + + signed char offsets[3]; + for (unsigned i = 0; i < ir->offset->type->vector_elements; i++) + offsets[i] = (signed char) offset->value.i[i]; + + /* Combine all three offsets into a single unsigned dword: + * + * bits 11:8 - U Offset (X component) + * bits 7:4 - V Offset (Y component) + * bits 3:0 - R Offset (Z component) + */ + unsigned offset_bits = 0; + for (unsigned i = 0; i < ir->offset->type->vector_elements; i++) { + const unsigned shift = 4 * (2 - i); + offset_bits |= (offsets[i] << shift) & (0xF << shift); + } + + /* Explicitly set up the message header by copying g0 to msg reg m1. */ + emit(BRW_OPCODE_MOV, fs_reg(MRF, 1, BRW_REGISTER_TYPE_UD), + fs_reg(GRF, 0, BRW_REGISTER_TYPE_UD)); + + /* Then set the offset bits in DWord 2 of the message header. */ + emit(BRW_OPCODE_MOV, + fs_reg(retype(brw_vec1_reg(BRW_MESSAGE_REGISTER_FILE, 1, 2), + BRW_REGISTER_TYPE_UD)), + fs_reg(brw_imm_uw(offset_bits))); + } + + /* Should be lowered by do_lower_texture_projection */ + assert(!ir->projector); + + sampler = _mesa_get_sampler_uniform_value(ir->sampler, + ctx->Shader.CurrentFragmentProgram, + &brw->fragment_program->Base); + sampler = c->fp->program.Base.SamplerUnits[sampler]; + + /* The 965 requires the EU to do the normalization of GL rectangle + * texture coordinates. We use the program parameter state + * tracking to get the scaling factor. + */ + if (ir->sampler->type->sampler_dimensionality == GLSL_SAMPLER_DIM_RECT) { + struct gl_program_parameter_list *params = c->fp->program.Base.Parameters; + int tokens[STATE_LENGTH] = { + STATE_INTERNAL, + STATE_TEXRECT_SCALE, + sampler, + 0, + 0 + }; + + if (c->dispatch_width == 16) { + fail("rectangle scale uniform setup not supported on 16-wide\n"); + this->result = fs_reg(this, ir->type); + return; + } + + c->prog_data.param_convert[c->prog_data.nr_params] = + PARAM_NO_CONVERT; + c->prog_data.param_convert[c->prog_data.nr_params + 1] = + PARAM_NO_CONVERT; + + fs_reg scale_x = fs_reg(UNIFORM, c->prog_data.nr_params); + fs_reg scale_y = fs_reg(UNIFORM, c->prog_data.nr_params + 1); + GLuint index = _mesa_add_state_reference(params, + (gl_state_index *)tokens); + + this->param_index[c->prog_data.nr_params] = index; + this->param_offset[c->prog_data.nr_params] = 0; + c->prog_data.nr_params++; + this->param_index[c->prog_data.nr_params] = index; + this->param_offset[c->prog_data.nr_params] = 1; + c->prog_data.nr_params++; + + fs_reg dst = fs_reg(this, ir->coordinate->type); + fs_reg src = coordinate; + coordinate = dst; + + emit(BRW_OPCODE_MUL, dst, src, scale_x); + dst.reg_offset++; + src.reg_offset++; + emit(BRW_OPCODE_MUL, dst, src, scale_y); + } + + /* Writemasking doesn't eliminate channels on SIMD8 texture + * samples, so don't worry about them. + */ + fs_reg dst = fs_reg(this, glsl_type::vec4_type); + + if (intel->gen >= 7) { + inst = emit_texture_gen7(ir, dst, coordinate, sampler); + } else if (intel->gen >= 5) { + inst = emit_texture_gen5(ir, dst, coordinate, sampler); + } else { + inst = emit_texture_gen4(ir, dst, coordinate, sampler); + } + + /* If there's an offset, we already set up m1. To avoid the implied move, + * use the null register. Otherwise, we want an implied move from g0. + */ + if (ir->offset != NULL || !inst->header_present) + inst->src[0] = reg_undef; + else + inst->src[0] = fs_reg(retype(brw_vec8_grf(0, 0), BRW_REGISTER_TYPE_UW)); + + inst->sampler = sampler; + + this->result = dst; + + if (ir->shadow_comparitor) + inst->shadow_compare = true; + + if (ir->type == glsl_type::float_type) { + /* Ignore DEPTH_TEXTURE_MODE swizzling. */ + assert(ir->sampler->type->sampler_shadow); + } else if (c->key.tex_swizzles[inst->sampler] != SWIZZLE_NOOP) { + fs_reg swizzle_dst = fs_reg(this, glsl_type::vec4_type); + + for (int i = 0; i < 4; i++) { + int swiz = GET_SWZ(c->key.tex_swizzles[inst->sampler], i); + fs_reg l = swizzle_dst; + l.reg_offset += i; + + if (swiz == SWIZZLE_ZERO) { + emit(BRW_OPCODE_MOV, l, fs_reg(0.0f)); + } else if (swiz == SWIZZLE_ONE) { + emit(BRW_OPCODE_MOV, l, fs_reg(1.0f)); + } else { + fs_reg r = dst; + r.reg_offset += GET_SWZ(c->key.tex_swizzles[inst->sampler], i); + emit(BRW_OPCODE_MOV, l, r); + } + } + this->result = swizzle_dst; + } +} + +void +fs_visitor::visit(ir_swizzle *ir) +{ + this->result = reg_undef; + ir->val->accept(this); + fs_reg val = this->result; + + if (ir->type->vector_elements == 1) { + this->result.reg_offset += ir->mask.x; + return; + } + + fs_reg result = fs_reg(this, ir->type); + this->result = result; + + for (unsigned int i = 0; i < ir->type->vector_elements; i++) { + fs_reg channel = val; + int swiz = 0; + + switch (i) { + case 0: + swiz = ir->mask.x; + break; + case 1: + swiz = ir->mask.y; + break; + case 2: + swiz = ir->mask.z; + break; + case 3: + swiz = ir->mask.w; + break; + } + + channel.reg_offset += swiz; + emit(BRW_OPCODE_MOV, result, channel); + result.reg_offset++; + } +} + +void +fs_visitor::visit(ir_discard *ir) +{ + assert(ir->condition == NULL); /* FINISHME */ + + emit(FS_OPCODE_DISCARD); + kill_emitted = true; +} + +void +fs_visitor::visit(ir_constant *ir) +{ + /* Set this->result to reg at the bottom of the function because some code + * paths will cause this visitor to be applied to other fields. This will + * cause the value stored in this->result to be modified. + * + * Make reg constant so that it doesn't get accidentally modified along the + * way. Yes, I actually had this problem. :( + */ + const fs_reg reg(this, ir->type); + fs_reg dst_reg = reg; + + if (ir->type->is_array()) { + const unsigned size = type_size(ir->type->fields.array); + + for (unsigned i = 0; i < ir->type->length; i++) { + this->result = reg_undef; + ir->array_elements[i]->accept(this); + fs_reg src_reg = this->result; + + dst_reg.type = src_reg.type; + for (unsigned j = 0; j < size; j++) { + emit(BRW_OPCODE_MOV, dst_reg, src_reg); + src_reg.reg_offset++; + dst_reg.reg_offset++; + } + } + } else if (ir->type->is_record()) { + foreach_list(node, &ir->components) { + ir_instruction *const field = (ir_instruction *) node; + const unsigned size = type_size(field->type); + + this->result = reg_undef; + field->accept(this); + fs_reg src_reg = this->result; + + dst_reg.type = src_reg.type; + for (unsigned j = 0; j < size; j++) { + emit(BRW_OPCODE_MOV, dst_reg, src_reg); + src_reg.reg_offset++; + dst_reg.reg_offset++; + } + } + } else { + const unsigned size = type_size(ir->type); + + for (unsigned i = 0; i < size; i++) { + switch (ir->type->base_type) { + case GLSL_TYPE_FLOAT: + emit(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.f[i])); + break; + case GLSL_TYPE_UINT: + emit(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.u[i])); + break; + case GLSL_TYPE_INT: + emit(BRW_OPCODE_MOV, dst_reg, fs_reg(ir->value.i[i])); + break; + case GLSL_TYPE_BOOL: + emit(BRW_OPCODE_MOV, dst_reg, fs_reg((int)ir->value.b[i])); + break; + default: + assert(!"Non-float/uint/int/bool constant"); + } + dst_reg.reg_offset++; + } + } + + this->result = reg; +} + +void +fs_visitor::emit_bool_to_cond_code(ir_rvalue *ir) +{ + ir_expression *expr = ir->as_expression(); + + if (expr) { + fs_reg op[2]; + fs_inst *inst; + + assert(expr->get_num_operands() <= 2); + for (unsigned int i = 0; i < expr->get_num_operands(); i++) { + assert(expr->operands[i]->type->is_scalar()); + + this->result = reg_undef; + expr->operands[i]->accept(this); + op[i] = this->result; + } + + switch (expr->operation) { + case ir_unop_logic_not: + inst = emit(BRW_OPCODE_AND, reg_null_d, op[0], fs_reg(1)); + inst->conditional_mod = BRW_CONDITIONAL_Z; + break; + + case ir_binop_logic_xor: + inst = emit(BRW_OPCODE_XOR, reg_null_d, op[0], op[1]); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + break; + + case ir_binop_logic_or: + inst = emit(BRW_OPCODE_OR, reg_null_d, op[0], op[1]); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + break; + + case ir_binop_logic_and: + inst = emit(BRW_OPCODE_AND, reg_null_d, op[0], op[1]); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + break; + + case ir_unop_f2b: + if (intel->gen >= 6) { + inst = emit(BRW_OPCODE_CMP, reg_null_d, op[0], fs_reg(0.0f)); + } else { + inst = emit(BRW_OPCODE_MOV, reg_null_f, op[0]); + } + inst->conditional_mod = BRW_CONDITIONAL_NZ; + break; + + case ir_unop_i2b: + if (intel->gen >= 6) { + inst = emit(BRW_OPCODE_CMP, reg_null_d, op[0], fs_reg(0)); + } else { + inst = emit(BRW_OPCODE_MOV, reg_null_d, op[0]); + } + inst->conditional_mod = BRW_CONDITIONAL_NZ; + break; + + case ir_binop_greater: + case ir_binop_gequal: + case ir_binop_less: + case ir_binop_lequal: + case ir_binop_equal: + case ir_binop_all_equal: + case ir_binop_nequal: + case ir_binop_any_nequal: + inst = emit(BRW_OPCODE_CMP, reg_null_cmp, op[0], op[1]); + inst->conditional_mod = + brw_conditional_for_comparison(expr->operation); + break; + + default: + assert(!"not reached"); + fail("bad cond code\n"); + break; + } + return; + } + + this->result = reg_undef; + ir->accept(this); + + if (intel->gen >= 6) { + fs_inst *inst = emit(BRW_OPCODE_AND, reg_null_d, this->result, fs_reg(1)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + } else { + fs_inst *inst = emit(BRW_OPCODE_MOV, reg_null_d, this->result); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + } +} + +/** + * Emit a gen6 IF statement with the comparison folded into the IF + * instruction. + */ +void +fs_visitor::emit_if_gen6(ir_if *ir) +{ + ir_expression *expr = ir->condition->as_expression(); + + if (expr) { + fs_reg op[2]; + fs_inst *inst; + fs_reg temp; + + assert(expr->get_num_operands() <= 2); + for (unsigned int i = 0; i < expr->get_num_operands(); i++) { + assert(expr->operands[i]->type->is_scalar()); + + this->result = reg_undef; + expr->operands[i]->accept(this); + op[i] = this->result; + } + + switch (expr->operation) { + case ir_unop_logic_not: + inst = emit(BRW_OPCODE_IF, temp, op[0], fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_Z; + return; + + case ir_binop_logic_xor: + inst = emit(BRW_OPCODE_IF, reg_null_d, op[0], op[1]); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + return; + + case ir_binop_logic_or: + temp = fs_reg(this, glsl_type::bool_type); + emit(BRW_OPCODE_OR, temp, op[0], op[1]); + inst = emit(BRW_OPCODE_IF, reg_null_d, temp, fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + return; + + case ir_binop_logic_and: + temp = fs_reg(this, glsl_type::bool_type); + emit(BRW_OPCODE_AND, temp, op[0], op[1]); + inst = emit(BRW_OPCODE_IF, reg_null_d, temp, fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + return; + + case ir_unop_f2b: + inst = emit(BRW_OPCODE_IF, reg_null_f, op[0], fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + return; + + case ir_unop_i2b: + inst = emit(BRW_OPCODE_IF, reg_null_d, op[0], fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + return; + + case ir_binop_greater: + case ir_binop_gequal: + case ir_binop_less: + case ir_binop_lequal: + case ir_binop_equal: + case ir_binop_all_equal: + case ir_binop_nequal: + case ir_binop_any_nequal: + inst = emit(BRW_OPCODE_IF, reg_null_d, op[0], op[1]); + inst->conditional_mod = + brw_conditional_for_comparison(expr->operation); + return; + default: + assert(!"not reached"); + inst = emit(BRW_OPCODE_IF, reg_null_d, op[0], fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; + fail("bad condition\n"); + return; + } + return; + } + + this->result = reg_undef; + ir->condition->accept(this); + + fs_inst *inst = emit(BRW_OPCODE_IF, reg_null_d, this->result, fs_reg(0)); + inst->conditional_mod = BRW_CONDITIONAL_NZ; +} + +void +fs_visitor::visit(ir_if *ir) +{ + fs_inst *inst; + + if (intel->gen != 6 && c->dispatch_width == 16) { + fail("Can't support (non-uniform) control flow on 16-wide\n"); + } + + /* Don't point the annotation at the if statement, because then it plus + * the then and else blocks get printed. + */ + this->base_ir = ir->condition; + + if (intel->gen == 6) { + emit_if_gen6(ir); + } else { + emit_bool_to_cond_code(ir->condition); + + inst = emit(BRW_OPCODE_IF); + inst->predicated = true; + } + + foreach_iter(exec_list_iterator, iter, ir->then_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + this->base_ir = ir; + this->result = reg_undef; + ir->accept(this); + } + + if (!ir->else_instructions.is_empty()) { + emit(BRW_OPCODE_ELSE); + + foreach_iter(exec_list_iterator, iter, ir->else_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + this->base_ir = ir; + this->result = reg_undef; + ir->accept(this); + } + } + + emit(BRW_OPCODE_ENDIF); +} + +void +fs_visitor::visit(ir_loop *ir) +{ + fs_reg counter = reg_undef; + + if (c->dispatch_width == 16) { + fail("Can't support (non-uniform) control flow on 16-wide\n"); + } + + if (ir->counter) { + this->base_ir = ir->counter; + ir->counter->accept(this); + counter = *(variable_storage(ir->counter)); + + if (ir->from) { + this->result = counter; + + this->base_ir = ir->from; + this->result = counter; + ir->from->accept(this); + + if (!this->result.equals(&counter)) + emit(BRW_OPCODE_MOV, counter, this->result); + } + } + + emit(BRW_OPCODE_DO); + + if (ir->to) { + this->base_ir = ir->to; + this->result = reg_undef; + ir->to->accept(this); + + fs_inst *inst = emit(BRW_OPCODE_CMP, reg_null_cmp, counter, this->result); + inst->conditional_mod = brw_conditional_for_comparison(ir->cmp); + + inst = emit(BRW_OPCODE_BREAK); + inst->predicated = true; + } + + foreach_iter(exec_list_iterator, iter, ir->body_instructions) { + ir_instruction *ir = (ir_instruction *)iter.get(); + + this->base_ir = ir; + this->result = reg_undef; + ir->accept(this); + } + + if (ir->increment) { + this->base_ir = ir->increment; + this->result = reg_undef; + ir->increment->accept(this); + emit(BRW_OPCODE_ADD, counter, counter, this->result); + } + + emit(BRW_OPCODE_WHILE); +} + +void +fs_visitor::visit(ir_loop_jump *ir) +{ + switch (ir->mode) { + case ir_loop_jump::jump_break: + emit(BRW_OPCODE_BREAK); + break; + case ir_loop_jump::jump_continue: + emit(BRW_OPCODE_CONTINUE); + break; + } +} + +void +fs_visitor::visit(ir_call *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_return *ir) +{ + assert(!"FINISHME"); +} + +void +fs_visitor::visit(ir_function *ir) +{ + /* Ignore function bodies other than main() -- we shouldn't see calls to + * them since they should all be inlined before we get to ir_to_mesa. + */ + if (strcmp(ir->name, "main") == 0) { + const ir_function_signature *sig; + exec_list empty; + + sig = ir->matching_signature(&empty); + + assert(sig); + + foreach_iter(exec_list_iterator, iter, sig->body) { + ir_instruction *ir = (ir_instruction *)iter.get(); + this->base_ir = ir; + this->result = reg_undef; + ir->accept(this); + } + } +} + +void +fs_visitor::visit(ir_function_signature *ir) +{ + assert(!"not reached"); + (void)ir; +} + +fs_inst * +fs_visitor::emit(fs_inst inst) +{ + fs_inst *list_inst = new(mem_ctx) fs_inst; + *list_inst = inst; + + if (force_uncompressed_stack > 0) + list_inst->force_uncompressed = true; + else if (force_sechalf_stack > 0) + list_inst->force_sechalf = true; + + list_inst->annotation = this->current_annotation; + list_inst->ir = this->base_ir; + + this->instructions.push_tail(list_inst); + + return list_inst; +} + +/** Emits a dummy fragment shader consisting of magenta for bringup purposes. */ +void +fs_visitor::emit_dummy_fs() +{ + /* Everyone's favorite color. */ + emit(BRW_OPCODE_MOV, fs_reg(MRF, 2), fs_reg(1.0f)); + emit(BRW_OPCODE_MOV, fs_reg(MRF, 3), fs_reg(0.0f)); + emit(BRW_OPCODE_MOV, fs_reg(MRF, 4), fs_reg(1.0f)); + emit(BRW_OPCODE_MOV, fs_reg(MRF, 5), fs_reg(0.0f)); + + fs_inst *write; + write = emit(FS_OPCODE_FB_WRITE, fs_reg(0), fs_reg(0)); + write->base_mrf = 0; +} + +/* The register location here is relative to the start of the URB + * data. It will get adjusted to be a real location before + * generate_code() time. + */ +struct brw_reg +fs_visitor::interp_reg(int location, int channel) +{ + int regnr = urb_setup[location] * 2 + channel / 2; + int stride = (channel & 1) * 4; + + assert(urb_setup[location] != -1); + + return brw_vec1_grf(regnr, stride); +} + +/** Emits the interpolation for the varying inputs. */ +void +fs_visitor::emit_interpolation_setup_gen4() +{ + this->current_annotation = "compute pixel centers"; + this->pixel_x = fs_reg(this, glsl_type::uint_type); + this->pixel_y = fs_reg(this, glsl_type::uint_type); + this->pixel_x.type = BRW_REGISTER_TYPE_UW; + this->pixel_y.type = BRW_REGISTER_TYPE_UW; + + emit(FS_OPCODE_PIXEL_X, this->pixel_x); + emit(FS_OPCODE_PIXEL_Y, this->pixel_y); + + this->current_annotation = "compute pixel deltas from v0"; + if (brw->has_pln) { + this->delta_x = fs_reg(this, glsl_type::vec2_type); + this->delta_y = this->delta_x; + this->delta_y.reg_offset++; + } else { + this->delta_x = fs_reg(this, glsl_type::float_type); + this->delta_y = fs_reg(this, glsl_type::float_type); + } + emit(BRW_OPCODE_ADD, this->delta_x, + this->pixel_x, fs_reg(negate(brw_vec1_grf(1, 0)))); + emit(BRW_OPCODE_ADD, this->delta_y, + this->pixel_y, fs_reg(negate(brw_vec1_grf(1, 1)))); + + this->current_annotation = "compute pos.w and 1/pos.w"; + /* Compute wpos.w. It's always in our setup, since it's needed to + * interpolate the other attributes. + */ + this->wpos_w = fs_reg(this, glsl_type::float_type); + emit(FS_OPCODE_LINTERP, wpos_w, this->delta_x, this->delta_y, + interp_reg(FRAG_ATTRIB_WPOS, 3)); + /* Compute the pixel 1/W value from wpos.w. */ + this->pixel_w = fs_reg(this, glsl_type::float_type); + emit_math(FS_OPCODE_RCP, this->pixel_w, wpos_w); + this->current_annotation = NULL; +} + +/** Emits the interpolation for the varying inputs. */ +void +fs_visitor::emit_interpolation_setup_gen6() +{ + struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW); + + /* If the pixel centers end up used, the setup is the same as for gen4. */ + this->current_annotation = "compute pixel centers"; + fs_reg int_pixel_x = fs_reg(this, glsl_type::uint_type); + fs_reg int_pixel_y = fs_reg(this, glsl_type::uint_type); + int_pixel_x.type = BRW_REGISTER_TYPE_UW; + int_pixel_y.type = BRW_REGISTER_TYPE_UW; + emit(BRW_OPCODE_ADD, + int_pixel_x, + fs_reg(stride(suboffset(g1_uw, 4), 2, 4, 0)), + fs_reg(brw_imm_v(0x10101010))); + emit(BRW_OPCODE_ADD, + int_pixel_y, + fs_reg(stride(suboffset(g1_uw, 5), 2, 4, 0)), + fs_reg(brw_imm_v(0x11001100))); + + /* As of gen6, we can no longer mix float and int sources. We have + * to turn the integer pixel centers into floats for their actual + * use. + */ + this->pixel_x = fs_reg(this, glsl_type::float_type); + this->pixel_y = fs_reg(this, glsl_type::float_type); + emit(BRW_OPCODE_MOV, this->pixel_x, int_pixel_x); + emit(BRW_OPCODE_MOV, this->pixel_y, int_pixel_y); + + this->current_annotation = "compute pos.w"; + this->pixel_w = fs_reg(brw_vec8_grf(c->source_w_reg, 0)); + this->wpos_w = fs_reg(this, glsl_type::float_type); + emit_math(FS_OPCODE_RCP, this->wpos_w, this->pixel_w); + + this->delta_x = fs_reg(brw_vec8_grf(2, 0)); + this->delta_y = fs_reg(brw_vec8_grf(3, 0)); + + this->current_annotation = NULL; +} + +void +fs_visitor::emit_color_write(int index, int first_color_mrf, fs_reg color) +{ + int reg_width = c->dispatch_width / 8; + + if (c->dispatch_width == 8 || intel->gen == 6) { + /* SIMD8 write looks like: + * m + 0: r0 + * m + 1: r1 + * m + 2: g0 + * m + 3: g1 + * + * gen6 SIMD16 DP write looks like: + * m + 0: r0 + * m + 1: r1 + * m + 2: g0 + * m + 3: g1 + * m + 4: b0 + * m + 5: b1 + * m + 6: a0 + * m + 7: a1 + */ + emit(BRW_OPCODE_MOV, fs_reg(MRF, first_color_mrf + index * reg_width), + color); + } else { + /* pre-gen6 SIMD16 single source DP write looks like: + * m + 0: r0 + * m + 1: g0 + * m + 2: b0 + * m + 3: a0 + * m + 4: r1 + * m + 5: g1 + * m + 6: b1 + * m + 7: a1 + */ + if (brw->has_compr4) { + /* By setting the high bit of the MRF register number, we + * indicate that we want COMPR4 mode - instead of doing the + * usual destination + 1 for the second half we get + * destination + 4. + */ + emit(BRW_OPCODE_MOV, + fs_reg(MRF, BRW_MRF_COMPR4 + first_color_mrf + index), color); + } else { + push_force_uncompressed(); + emit(BRW_OPCODE_MOV, fs_reg(MRF, first_color_mrf + index), color); + pop_force_uncompressed(); + + push_force_sechalf(); + color.sechalf = true; + emit(BRW_OPCODE_MOV, fs_reg(MRF, first_color_mrf + index + 4), color); + pop_force_sechalf(); + color.sechalf = false; + } + } +} + +void +fs_visitor::emit_fb_writes() +{ + this->current_annotation = "FB write header"; + GLboolean header_present = GL_TRUE; + int nr = 0; + int reg_width = c->dispatch_width / 8; + + if (intel->gen >= 6 && + !this->kill_emitted && + c->key.nr_color_regions == 1) { + header_present = false; + } + + if (header_present) { + /* m0, m1 header */ + nr += 2; + } + + if (c->aa_dest_stencil_reg) { + push_force_uncompressed(); + emit(BRW_OPCODE_MOV, fs_reg(MRF, nr++), + fs_reg(brw_vec8_grf(c->aa_dest_stencil_reg, 0))); + pop_force_uncompressed(); + } + + /* Reserve space for color. It'll be filled in per MRT below. */ + int color_mrf = nr; + nr += 4 * reg_width; + + if (c->source_depth_to_render_target) { + if (intel->gen == 6 && c->dispatch_width == 16) { + /* For outputting oDepth on gen6, SIMD8 writes have to be + * used. This would require 8-wide moves of each half to + * message regs, kind of like pre-gen5 SIMD16 FB writes. + * Just bail on doing so for now. + */ + fail("Missing support for simd16 depth writes on gen6\n"); + } + + if (c->computes_depth) { + /* Hand over gl_FragDepth. */ + assert(this->frag_depth); + fs_reg depth = *(variable_storage(this->frag_depth)); + + emit(BRW_OPCODE_MOV, fs_reg(MRF, nr), depth); + } else { + /* Pass through the payload depth. */ + emit(BRW_OPCODE_MOV, fs_reg(MRF, nr), + fs_reg(brw_vec8_grf(c->source_depth_reg, 0))); + } + nr += reg_width; + } + + if (c->dest_depth_reg) { + emit(BRW_OPCODE_MOV, fs_reg(MRF, nr), + fs_reg(brw_vec8_grf(c->dest_depth_reg, 0))); + nr += reg_width; + } + + fs_reg color = reg_undef; + if (this->frag_color) + color = *(variable_storage(this->frag_color)); + else if (this->frag_data) { + color = *(variable_storage(this->frag_data)); + color.type = BRW_REGISTER_TYPE_F; + } + + for (int target = 0; target < c->key.nr_color_regions; target++) { + this->current_annotation = ralloc_asprintf(this->mem_ctx, + "FB write target %d", + target); + if (this->frag_color || this->frag_data) { + for (int i = 0; i < 4; i++) { + emit_color_write(i, color_mrf, color); + color.reg_offset++; + } + } + + if (this->frag_color) + color.reg_offset -= 4; + + fs_inst *inst = emit(FS_OPCODE_FB_WRITE); + inst->target = target; + inst->base_mrf = 0; + inst->mlen = nr; + if (target == c->key.nr_color_regions - 1) + inst->eot = true; + inst->header_present = header_present; + } + + if (c->key.nr_color_regions == 0) { + if (c->key.alpha_test && (this->frag_color || this->frag_data)) { + /* If the alpha test is enabled but there's no color buffer, + * we still need to send alpha out the pipeline to our null + * renderbuffer. + */ + color.reg_offset += 3; + emit_color_write(3, color_mrf, color); + } + + fs_inst *inst = emit(FS_OPCODE_FB_WRITE); + inst->base_mrf = 0; + inst->mlen = nr; + inst->eot = true; + inst->header_present = header_present; + } + + this->current_annotation = NULL; +} |