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authorKenneth Graunke <[email protected]>2015-06-26 15:05:13 -0700
committerKenneth Graunke <[email protected]>2015-06-28 19:44:34 -0700
commit19a0ba130fd0d0f3b86181a8d05cf5391420360d (patch)
tree79c8500386cfb47307342cd4251492890e640b7a /src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
parent17e8fca626c908dcbedabf57ce175113840e65c2 (diff)
i965/vs: Move compute_clip_distance() out of emit_urb_writes().
Legacy user clipping (using gl_Position or gl_ClipVertex) is handled by turning those into the modern gl_ClipDistance equivalents. This is unnecessary in Core Profile: if user clipping is enabled, but the shader doesn't write the corresponding gl_ClipDistance entry, results are undefined. Hence, it is also unnecessary for geometry shaders. This patch moves the call up to run_vs(). This is equivalent for VS, but removes the need to pass clip distances into emit_urb_writes(). Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs_visitor.cpp')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs_visitor.cpp16
1 files changed, 11 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
index 0cbaf17f1e4..34bf32d7ab3 100644
--- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp
@@ -1731,6 +1731,12 @@ fs_visitor::setup_uniform_clipplane_values(gl_clip_plane *clip_planes)
}
}
+/**
+ * Lower legacy fixed-function and gl_ClipVertex clipping to clip distances.
+ *
+ * This does nothing if the shader uses gl_ClipDistance or user clipping is
+ * disabled altogether.
+ */
void fs_visitor::compute_clip_distance(gl_clip_plane *clip_planes)
{
struct brw_vue_prog_data *vue_prog_data =
@@ -1738,6 +1744,10 @@ void fs_visitor::compute_clip_distance(gl_clip_plane *clip_planes)
const struct brw_vue_prog_key *key =
(const struct brw_vue_prog_key *) this->key;
+ /* Bail unless some sort of legacy clipping is enabled */
+ if (!key->userclip_active || prog->UsesClipDistanceOut)
+ return;
+
/* From the GLSL 1.30 spec, section 7.1 (Vertex Shader Special Variables):
*
* "If a linked set of shaders forming the vertex stage contains no
@@ -1781,7 +1791,7 @@ void fs_visitor::compute_clip_distance(gl_clip_plane *clip_planes)
}
void
-fs_visitor::emit_urb_writes(gl_clip_plane *clip_planes)
+fs_visitor::emit_urb_writes()
{
int slot, urb_offset, length;
struct brw_vs_prog_data *vs_prog_data =
@@ -1794,10 +1804,6 @@ fs_visitor::emit_urb_writes(gl_clip_plane *clip_planes)
bool flush;
fs_reg sources[8];
- /* Lower legacy ff and ClipVertex clipping to clip distances */
- if (key->base.userclip_active && !prog->UsesClipDistanceOut)
- compute_clip_distance(clip_planes);
-
/* If we don't have any valid slots to write, just do a minimal urb write
* send to terminate the shader. This includes 1 slot of undefined data,
* because it's invalid to write 0 data: