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authorJason Ekstrand <[email protected]>2015-05-20 09:44:01 -0700
committerJason Ekstrand <[email protected]>2015-05-28 17:07:00 -0700
commit99cb4233205edcfa1a1e2967eef7bb16ff19bec4 (patch)
tree859167ee975d96a09bbb3eb3589fec46c2695b47 /src/mesa/drivers/dri/i965/brw_fs.h
parent1ca60de4c00e864bffbee8265f631b2267c8ea29 (diff)
i965: Rename backend_visitor to backend_shader
The backend_shader class really is a representation of a shader. The fact that it inherits from ir_visitor is somewhat immaterial. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index f2aa0ae9576..f63b149dfcf 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -66,7 +66,7 @@ namespace brw {
*
* Translates either GLSL IR or Mesa IR (for ARB_fragment_program) into FS IR.
*/
-class fs_visitor : public backend_visitor
+class fs_visitor : public backend_shader
{
public:
const fs_reg reg_null_f;