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authorKenneth Graunke <[email protected]>2016-07-11 16:24:12 -0700
committerKenneth Graunke <[email protected]>2016-07-15 17:16:54 -0700
commit783511e605160bcfc9132b6fbc83c8816262effd (patch)
tree017cb839e32b7c1ead2f7a42cd30c8a135633f7e /src/mesa/drivers/dri/i965/brw_fs.h
parent2d6dd30a9b30cbbd12a32122249dbd0963209bf1 (diff)
i965: Rename brw_wm_barycentric_interp_mode to brw_barycentric_mode.
brw_wm_barycentric_interp_mode is wordy, brw_barycentric_mode is less typing and suffers from fewer line wrapping problems. The enum values themselves don't really benefit from "WM" in the name, either. Put "BARYCENTRIC" first instead of at the end and drop "WM". Generated by: for file in *.c *.cpp *.h; do sed -i \ -e 's/brw_wm_barycentric_interp_mode/brw_barycentric_mode/g' \ -e 's/BRW_WM_\([A-Z_]*\)_BARYCENTRIC/BRW_BARYCENTRIC_\1/g' \ -e 's/BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT/BRW_BARYCENTRIC_MODE_COUNT/g' \ $file; done with a few whitespace changes. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index ca977d4d343..ddd66ca708f 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -350,7 +350,7 @@ public:
uint8_t dest_depth_reg;
uint8_t sample_pos_reg;
uint8_t sample_mask_in_reg;
- uint8_t barycentric_coord_reg[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
+ uint8_t barycentric_coord_reg[BRW_BARYCENTRIC_MODE_COUNT];
uint8_t local_invocation_id_reg;
/** The number of thread payload registers the hardware will supply. */
@@ -364,7 +364,7 @@ public:
fs_reg pixel_y;
fs_reg wpos_w;
fs_reg pixel_w;
- fs_reg delta_xy[BRW_WM_BARYCENTRIC_INTERP_MODE_COUNT];
+ fs_reg delta_xy[BRW_BARYCENTRIC_MODE_COUNT];
fs_reg shader_start_time;
fs_reg userplane[MAX_CLIP_PLANES];
fs_reg final_gs_vertex_count;