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authorKenneth Graunke <[email protected]>2011-10-07 12:26:50 -0700
committerKenneth Graunke <[email protected]>2011-10-18 11:38:39 -0700
commit2e5a1a254ed81b1d3efa6064f48183eefac784d0 (patch)
tree0aba873855392f49ad3123c91f97ac2b3789a8eb /src/mesa/drivers/dri/i965/brw_fs.h
parent1b45d68c117d716adb488dcaac16e0834e2471ba (diff)
intel: Convert from GLboolean to 'bool' from stdbool.h.
I initially produced the patch using this bash command: for file in {intel,i915,i965}/*.{c,cpp,h}; do [ ! -h $file ] && sed -i 's/GLboolean/bool/g' $file && sed -i 's/GL_TRUE/true/g' $file && sed -i 's/GL_FALSE/false/g' $file; done Then I manually added #include <stdbool.h> to fix compilation errors, and converted a few functions back to GLboolean that were used in core Mesa's function pointer table to avoid "incompatible pointer" warnings. Finally, I cleaned up some whitespace issues introduced by the change. Signed-off-by: Kenneth Graunke <[email protected]> Acked-by: Chad Versace <[email protected]> Acked-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h
index 4035186af00..f344330db1d 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.h
+++ b/src/mesa/drivers/dri/i965/brw_fs.h
@@ -603,6 +603,6 @@ public:
int force_sechalf_stack;
};
-GLboolean brw_do_channel_expressions(struct exec_list *instructions);
-GLboolean brw_do_vector_splitting(struct exec_list *instructions);
+bool brw_do_channel_expressions(struct exec_list *instructions);
+bool brw_do_vector_splitting(struct exec_list *instructions);
bool brw_fs_precompile(struct gl_context *ctx, struct gl_shader_program *prog);