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authorTopi Pohjolainen <[email protected]>2017-05-19 12:26:16 +0300
committerTopi Pohjolainen <[email protected]>2017-06-18 10:46:44 +0300
commit84b195b361148a1d98f9a65e2010dc7423dc4f73 (patch)
treed80abb280dbdf46692ff0e3f3f536ac77464710f /src/mesa/drivers/dri/i965/brw_context.h
parentcd0804c359175c9b0ee1a8aa64e94a5ac7876bb8 (diff)
i965: Drop depth/stencil miptree pointers in alignment workaround
In brw_workaround_depthstencil_alignment() corresponding renderbuffers are always set to refer to the same temp miptrees. There is no need to carry them in context. Reviewed-by: Jason Ekstrand <[email protected]> Signed-off-by: Topi Pohjolainen <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 398bf8bd609..2fb2cab9189 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -1166,9 +1166,6 @@ struct brw_context
* brw_workaround_depthstencil_alignment().
*/
struct {
- struct intel_mipmap_tree *depth_mt;
- struct intel_mipmap_tree *stencil_mt;
-
/* Inter-tile (page-aligned) byte offsets. */
uint32_t depth_offset;
/* Intra-tile x,y offsets for drawing to combined depth-stencil. Only