diff options
author | Eric Anholt <[email protected]> | 2011-10-22 12:03:36 -0700 |
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committer | Eric Anholt <[email protected]> | 2011-10-29 12:17:15 -0700 |
commit | 26cfca825d7cdba753d138172285b5c2adf25c4b (patch) | |
tree | a656f46cb63fac576642f1561dfc31ccac7b9901 /src/mesa/drivers/dri/i965/brw_context.h | |
parent | bd27c25ff9379454c92a65b9e6f4f1ee23e3665c (diff) |
i965: Remove some old texturing debug code.
It caught one possible bug I recall in my time working on the driver,
and we haven't been setting it for non-fixed-function since the new FS
backend came along. The bug it caught was likely a confusion about
sampler mappings, which we have tests for these days.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index d80ee1be2ac..86bf94cbea5 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -227,9 +227,6 @@ struct brw_vertex_program { struct brw_fragment_program { struct gl_fragment_program program; GLuint id; /**< serial no. to identify frag progs, never re-used */ - - /** for debugging, which texture units are referenced */ - GLbitfield tex_units_used; }; struct brw_shader { |