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authorFrancisco Jerez <[email protected]>2016-04-25 17:02:05 -0700
committerJason Ekstrand <[email protected]>2018-06-28 13:19:38 -0700
commit244a0ff3a8b47ae1aca549a801baafbeb5712213 (patch)
tree08c4b9bf8551a72006eba2660cc06bfc9d2b2df1 /src/mesa/drivers/dri/i965/brw_context.h
parent2d7d652d5c02f8b68ba72490ac041d3a8235212a (diff)
i965: Add plumbing for shader time in 32-wide FS dispatch mode.
Reviewed-by: Jason Ekstrand <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r--src/mesa/drivers/dri/i965/brw_context.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h
index 2613b9fda22..c9705cbd9cc 100644
--- a/src/mesa/drivers/dri/i965/brw_context.h
+++ b/src/mesa/drivers/dri/i965/brw_context.h
@@ -426,6 +426,7 @@ enum shader_time_shader_type {
ST_GS,
ST_FS8,
ST_FS16,
+ ST_FS32,
ST_CS,
};