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author | Francisco Jerez <[email protected]> | 2016-04-25 17:02:05 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-06-28 13:19:38 -0700 |
commit | 244a0ff3a8b47ae1aca549a801baafbeb5712213 (patch) | |
tree | 08c4b9bf8551a72006eba2660cc06bfc9d2b2df1 /src/mesa/drivers/dri/i965/brw_context.h | |
parent | 2d7d652d5c02f8b68ba72490ac041d3a8235212a (diff) |
i965: Add plumbing for shader time in 32-wide FS dispatch mode.
Reviewed-by: Jason Ekstrand <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.h')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 2613b9fda22..c9705cbd9cc 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -426,6 +426,7 @@ enum shader_time_shader_type { ST_GS, ST_FS8, ST_FS16, + ST_FS32, ST_CS, }; |