diff options
author | Keith Packard <[email protected]> | 2013-11-04 18:09:51 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2013-11-07 19:08:09 -0800 |
commit | 442442026eb241f05f2b7c03da304e0be047a7da (patch) | |
tree | 004956fd32cda29d0d0c8cf7edb5581ef0a7681a /src/mesa/drivers/dri/i965/brw_context.c | |
parent | 1f085ba18fb11ca7d378bb2b4423702b1c823786 (diff) |
dri: add __DRIimageLoaderExtension and __DRIimageDriverExtension
These provide an interface between the driver and the loader to allocate
color buffers through the DRIimage extension interface rather than through a
loader-specific extension (as is used by DRI2, for instance).
The driver uses the loader 'getBuffers' interface to allocate color buffers.
The loader uses the createNewScreen2, createNewDrawable, createNewContext,
getAPIMask and createContextAttribs APIS (mostly shared with DRI2).
This interface will work with the DRI3 loader, and should also work with GBM
and other loaders so that drivers need not be customized for each new loader
interface, as long as they provide this image interface.
v2: Fix build of i915 and i965 together (by anholt)
Signed-off-by: Keith Packard <[email protected]>
Reviewed-by: Kristian Høgsberg <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_context.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_context.c | 114 |
1 files changed, 109 insertions, 5 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c index f9623bb2a7d..a33e993f281 100644 --- a/src/mesa/drivers/dri/i965/brw_context.c +++ b/src/mesa/drivers/dri/i965/brw_context.c @@ -162,6 +162,8 @@ intelInvalidateState(struct gl_context * ctx, GLuint new_state) brw->NewGLState |= new_state; } +#define flushFront(screen) ((screen)->image.loader ? (screen)->image.loader->flushFrontBuffer : (screen)->dri2.loader->flushFrontBuffer) + static void intel_flush_front(struct gl_context *ctx) { @@ -171,8 +173,7 @@ intel_flush_front(struct gl_context *ctx) __DRIscreen *const screen = brw->intelScreen->driScrnPriv; if (brw->front_buffer_dirty && _mesa_is_winsys_fbo(ctx->DrawBuffer)) { - if (screen->dri2.loader->flushFrontBuffer != NULL && - driDrawable && + if (flushFront(screen) && driDrawable && driDrawable->loaderPrivate) { /* Resolve before flushing FAKE_FRONT_LEFT to FRONT_LEFT. @@ -185,8 +186,7 @@ intel_flush_front(struct gl_context *ctx) intel_resolve_for_dri2_flush(brw, driDrawable); intel_batchbuffer_flush(brw); - screen->dri2.loader->flushFrontBuffer(driDrawable, - driDrawable->loaderPrivate); + flushFront(screen)(driDrawable, driDrawable->loaderPrivate); /* We set the dirty bit in intel_prepare_render() if we're * front buffer rendering once we get there. @@ -1029,6 +1029,9 @@ intel_process_dri2_buffer(struct brw_context *brw, const char *buffer_name); static void +intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable); + +static void intel_update_dri2_buffers(struct brw_context *brw, __DRIdrawable *drawable) { struct gl_framebuffer *fb = drawable->driverPrivate; @@ -1088,6 +1091,7 @@ void intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) { struct brw_context *brw = context->driverPrivate; + __DRIscreen *screen = brw->intelScreen->driScrnPriv; /* Set this up front, so that in case our buffers get invalidated * while we're getting new buffers, we don't clobber the stamp and @@ -1097,7 +1101,10 @@ intel_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable) if (unlikely(INTEL_DEBUG & DEBUG_DRI)) fprintf(stderr, "enter %s, drawable %p\n", __func__, drawable); - intel_update_dri2_buffers(brw, drawable); + if (screen->image.loader) + intel_update_image_buffers(brw, drawable); + else + intel_update_dri2_buffers(brw, drawable); driUpdateFramebufferSize(&brw->ctx, drawable); } @@ -1303,3 +1310,100 @@ intel_process_dri2_buffer(struct brw_context *brw, region); intel_region_release(®ion); } + +/** + * \brief Query DRI image loader to obtain a DRIdrawable's buffers. + * + * To determine which DRI buffers to request, examine the renderbuffers + * attached to the drawable's framebuffer. Then request the buffers from + * the image loader + * + * This is called from intel_update_renderbuffers(). + * + * \param drawable Drawable whose buffers are queried. + * \param buffers [out] List of buffers returned by DRI2 query. + * \param buffer_count [out] Number of buffers returned. + * + * \see intel_update_renderbuffers() + */ + +static void +intel_update_image_buffer(struct brw_context *intel, + __DRIdrawable *drawable, + struct intel_renderbuffer *rb, + __DRIimage *buffer, + enum __DRIimageBufferMask buffer_type) +{ + struct intel_region *region = buffer->region; + + if (!rb || !region) + return; + + unsigned num_samples = rb->Base.Base.NumSamples; + + if (rb->mt && + rb->mt->region && + rb->mt->region == region) + return; + + intel_miptree_release(&rb->mt); + rb->mt = intel_miptree_create_for_image_buffer(intel, + buffer_type, + intel_rb_format(rb), + num_samples, + region); +} + +static void +intel_update_image_buffers(struct brw_context *brw, __DRIdrawable *drawable) +{ + struct gl_framebuffer *fb = drawable->driverPrivate; + __DRIscreen *screen = brw->intelScreen->driScrnPriv; + struct intel_renderbuffer *front_rb; + struct intel_renderbuffer *back_rb; + struct __DRIimageList images; + unsigned int format; + uint32_t buffer_mask = 0; + + front_rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT); + back_rb = intel_get_renderbuffer(fb, BUFFER_BACK_LEFT); + + if (back_rb) + format = intel_rb_format(back_rb); + else if (front_rb) + format = intel_rb_format(front_rb); + else + return; + + if ((brw->is_front_buffer_rendering || brw->is_front_buffer_reading || !back_rb) && front_rb) + buffer_mask |= __DRI_IMAGE_BUFFER_FRONT; + + if (back_rb) + buffer_mask |= __DRI_IMAGE_BUFFER_BACK; + + (*screen->image.loader->getBuffers) (drawable, + driGLFormatToImageFormat(format), + &drawable->dri2.stamp, + drawable->loaderPrivate, + buffer_mask, + &images); + + if (images.image_mask & __DRI_IMAGE_BUFFER_FRONT) { + drawable->w = images.front->width; + drawable->h = images.front->height; + intel_update_image_buffer(brw, + drawable, + front_rb, + images.front, + __DRI_IMAGE_BUFFER_FRONT); + } + if (images.image_mask & __DRI_IMAGE_BUFFER_BACK) { + drawable->w = images.back->width; + drawable->h = images.back->height; + intel_update_image_buffer(brw, + drawable, + back_rb, + images.back, + __DRI_IMAGE_BUFFER_BACK); + } +} |