diff options
author | Paul Berry <[email protected]> | 2013-02-23 07:22:01 -0800 |
---|---|---|
committer | Paul Berry <[email protected]> | 2013-03-15 09:24:54 -0700 |
commit | 36b252e94724b2512ea941eff2b3a3abeb80be79 (patch) | |
tree | 3f904073b430eed86b128b73e6142fbc4ad458b2 /src/mesa/drivers/dri/i965/brw_clip_util.c | |
parent | 9e729a79b0d5c7f2bf42262d57f6e0994c625dbe (diff) |
Replace gl_vert_result enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_vert_result -> gl_varying_slot
VERT_RESULT_* -> VARYING_SLOT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_clip_util.c')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_clip_util.c | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_clip_util.c b/src/mesa/drivers/dri/i965/brw_clip_util.c index bf8cc3ac815..4df2498a5b9 100644 --- a/src/mesa/drivers/dri/i965/brw_clip_util.c +++ b/src/mesa/drivers/dri/i965/brw_clip_util.c @@ -110,9 +110,9 @@ static void brw_clip_project_vertex( struct brw_clip_compile *c, struct brw_compile *p = &c->func; struct brw_reg tmp = get_tmp(c); GLuint hpos_offset = brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_HPOS); + VARYING_SLOT_POS); GLuint ndc_offset = brw_vert_result_to_offset(&c->vue_map, - BRW_VERT_RESULT_NDC); + BRW_VARYING_SLOT_NDC); /* Fixup position. Extract from the original vertex and re-project * to screen space: @@ -155,20 +155,20 @@ void brw_clip_interp_vertex( struct brw_clip_compile *c, int vert_result = c->vue_map.slot_to_vert_result[slot]; GLuint delta = brw_vue_slot_to_offset(slot); - if (vert_result == VERT_RESULT_EDGE) { + if (vert_result == VARYING_SLOT_EDGE) { if (force_edgeflag) brw_MOV(p, deref_4f(dest_ptr, delta), brw_imm_f(1)); else brw_MOV(p, deref_4f(dest_ptr, delta), deref_4f(v0_ptr, delta)); - } else if (vert_result == VERT_RESULT_PSIZ || - vert_result == VERT_RESULT_CLIP_DIST0 || - vert_result == VERT_RESULT_CLIP_DIST1) { + } else if (vert_result == VARYING_SLOT_PSIZ || + vert_result == VARYING_SLOT_CLIP_DIST0 || + vert_result == VARYING_SLOT_CLIP_DIST1) { /* PSIZ doesn't need interpolation because it isn't used by the * fragment shader. CLIP_DIST0 and CLIP_DIST1 don't need * intepolation because on pre-GEN6, these are just placeholder VUE * slots that don't perform any action. */ - } else if (vert_result < VERT_RESULT_MAX) { + } else if (vert_result < VARYING_SLOT_MAX) { /* This is a true vertex result (and not a special value for the VUE * header), so interpolate: * @@ -299,41 +299,41 @@ void brw_clip_copy_colors( struct brw_clip_compile *c, { struct brw_compile *p = &c->func; - if (brw_clip_have_vert_result(c, VERT_RESULT_COL0)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_COL0)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL0)), + VARYING_SLOT_COL0)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL0))); + VARYING_SLOT_COL0))); - if (brw_clip_have_vert_result(c, VERT_RESULT_COL1)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_COL1)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL1)), + VARYING_SLOT_COL1)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_COL1))); + VARYING_SLOT_COL1))); - if (brw_clip_have_vert_result(c, VERT_RESULT_BFC0)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_BFC0)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC0)), + VARYING_SLOT_BFC0)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC0))); + VARYING_SLOT_BFC0))); - if (brw_clip_have_vert_result(c, VERT_RESULT_BFC1)) + if (brw_clip_have_vert_result(c, VARYING_SLOT_BFC1)) brw_MOV(p, byte_offset(c->reg.vertex[to], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC1)), + VARYING_SLOT_BFC1)), byte_offset(c->reg.vertex[from], brw_vert_result_to_offset(&c->vue_map, - VERT_RESULT_BFC1))); + VARYING_SLOT_BFC1))); } |