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authorNeil Roberts <[email protected]>2015-02-04 10:20:12 -0500
committerAdam Jackson <[email protected]>2017-11-06 16:08:58 -0500
commit8c0729fd99c8548ceaf40e273b809ce0a69d8a44 (patch)
treeb3fad704126a6d599d1c2c2cfa3d5e49fbe8740b /src/mesa/drivers/dri/i915
parent9ef7158a0985d789958eb43cf08476d50af00f2a (diff)
intel: Don't flush the old context in intelMakeCurrent
It shouldn't be necessary to flush the context within the driver implementation because the old context is explicitly flushed in _mesa_make_current which is called a little further on. It is useful to only have a single place that flushes when switching contexts to make it easier to later implement the GL_KHR_context_flush_control extension. The flush in intelMakeCurrent was added in commit 5505865 to implement the GLX semantics that the context should be flushed when it is released. When the commit was made there was no flush in _mesa_make_current because it was only added later in 93102b4c. I think that later commit effectively makes the first commit redundant. Reviewed-by: Adam Jackson <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Neil Roberts <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.c9
1 files changed, 0 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_context.c b/src/mesa/drivers/dri/i915/intel_context.c
index e0766a0e3f3..96d09ca9472 100644
--- a/src/mesa/drivers/dri/i915/intel_context.c
+++ b/src/mesa/drivers/dri/i915/intel_context.c
@@ -626,21 +626,12 @@ intelMakeCurrent(__DRIcontext * driContextPriv,
__DRIdrawable * driReadPriv)
{
struct intel_context *intel;
- GET_CURRENT_CONTEXT(curCtx);
if (driContextPriv)
intel = (struct intel_context *) driContextPriv->driverPrivate;
else
intel = NULL;
- /* According to the glXMakeCurrent() man page: "Pending commands to
- * the previous context, if any, are flushed before it is released."
- * But only flush if we're actually changing contexts.
- */
- if (intel_context(curCtx) && intel_context(curCtx) != intel) {
- _mesa_flush(curCtx);
- }
-
if (driContextPriv) {
struct gl_context *ctx = &intel->ctx;
struct gl_framebuffer *fb, *readFb;