diff options
author | Robert Ellison <[email protected]> | 2009-03-04 16:48:51 -0700 |
---|---|---|
committer | Robert Ellison <[email protected]> | 2009-03-04 16:59:00 -0700 |
commit | 34683150878e0af0859c94d0c1f0c4bf8395b042 (patch) | |
tree | 668c22346796f50b2aae8782d21111eeb43574c6 /src/mesa/drivers/dri/i915 | |
parent | 1281bac3ba8e4870e9d9e78d405a347bc02c4c16 (diff) |
i965: add software fallback for conformant 3D textures and GL_CLAMP
The i965 hardware cannot do GL_CLAMP behavior on textures; an earlier
commit forced a software fallback if strict conformance was required
(i.e. the INTEL_STRICT_CONFORMANCE environment variable was set) and
2D textures were used, but it was somewhat flawed - it could trigger
the software fallback even if 2D textures weren't enabled, as long
as one texture unit was enabled.
This fixes that, and adds software fallback for GL_CLAMP behavior with
1D and 3D textures.
It also adds support for a particular setting of the INTEL_STRICT_CONFORMANCE
environment variable, which forces software fallbacks to be taken *all*
the time. This is helpful with debugging. The value is:
export INTEL_STRICT_CONFORMANCE=2
Diffstat (limited to 'src/mesa/drivers/dri/i915')
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tris.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index e80996580c7..a857803b2ee 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -989,7 +989,7 @@ intelChooseRenderState(GLcontext * ctx) intel->draw_tri = intel_fallback_tri; if (flags & DD_TRI_SMOOTH) { - if (intel->strict_conformance) + if (intel->conformance_mode > 0) intel->draw_tri = intel_fallback_tri; } @@ -1001,7 +1001,7 @@ intelChooseRenderState(GLcontext * ctx) } if (flags & DD_POINT_SMOOTH) { - if (intel->strict_conformance) + if (intel->conformance_mode > 0) intel->draw_point = intel_fallback_point; } |