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authorTimothy Arceri <[email protected]>2016-10-20 14:24:03 +1100
committerTimothy Arceri <[email protected]>2016-10-26 14:29:36 +1100
commite81aaeba37f5419323d8f88bc10943c77e25ed14 (patch)
tree3dc9c65fd0984128fb559aa71ed4ae4c7493995e /src/mesa/drivers/dri/i915/intel_tris.c
parentdfcbdba47119de6c1d81a869f8625bcc3d7560a2 (diff)
r200/i915/st/mesa/compiler: use common inputs read field
And set set inputs_read directly in shader_info. To avoid regressions between changes this change is a squashed version of the following patches. st/mesa changes where: Reviewed-by: Marek Olšák <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915/intel_tris.c')
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index 683d5a679c9..36cba22780b 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -436,7 +436,7 @@ intel_draw_point(struct intel_context *intel, intelVertexPtr v0)
***********************************************************************/
/* Currently not working - VERT_ATTRIB_POINTSIZE isn't correctly
- * represented in the fragment program InputsRead field.
+ * represented in the fragment program info.inputs_read field.
*/
static void
intel_atten_point(struct intel_context *intel, intelVertexPtr v0)
@@ -956,7 +956,7 @@ intelChooseRenderState(struct gl_context * ctx)
(ctx->Line.StippleFlag ? DD_LINE_STIPPLE : 0) |
(ctx->Point._Attenuated ? DD_POINT_ATTEN : 0);
const struct gl_program *fprog = ctx->FragmentProgram._Current;
- bool have_wpos = (fprog && (fprog->InputsRead & VARYING_BIT_POS));
+ bool have_wpos = (fprog && (fprog->info.inputs_read & VARYING_BIT_POS));
GLuint index = 0;
if (INTEL_DEBUG & DEBUG_STATE)