diff options
author | Roland Scheidegger <[email protected]> | 2009-04-22 17:37:18 +0200 |
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committer | Roland Scheidegger <[email protected]> | 2009-04-22 17:38:06 +0200 |
commit | 50853be894aa3edd1e9271f7d625f319209e340f (patch) | |
tree | 9ec361fae781d3968f436e075326df73752f2a52 /src/mesa/drivers/dri/i915/i915_context.c | |
parent | 7843243deedd66b0c94c8874e732ed7e8c6617ff (diff) |
intel: fix max anisotropy supported
i915 actually supports up to 4 (according to header file - not tested),
i965 up to 16 (code already handled this but slightly broken), so don't use 2
for all chips, even though angular dependency is very high.
Diffstat (limited to 'src/mesa/drivers/dri/i915/i915_context.c')
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_context.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.c b/src/mesa/drivers/dri/i915/i915_context.c index fdd2cf61096..1f9f363df92 100644 --- a/src/mesa/drivers/dri/i915/i915_context.c +++ b/src/mesa/drivers/dri/i915/i915_context.c @@ -145,6 +145,8 @@ i915CreateContext(const __GLcontextModes * mesaVis, ctx->Const.MaxTextureRectSize = (1 << 11); ctx->Const.MaxTextureUnits = I915_TEX_UNITS; + ctx->Const.MaxTextureMaxAnisotropy = 4.0; + /* GL_ARB_fragment_program limits - don't think Mesa actually * validates programs against these, and in any case one ARB * instruction can translate to more than one HW instruction, so |