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authorEric Anholt <[email protected]>2011-05-05 19:01:25 -0700
committerEric Anholt <[email protected]>2011-07-11 09:27:26 -0700
commit35d5d5df72a2747262e00e521e650c8974d6c64d (patch)
tree879becf2abe302aa00be031b9c0f158431c31e89 /src/mesa/drivers/dri/i915/i830_context.c
parentbe8551220cc32736165e081bafb2fa0a45a39993 (diff)
intel: Make our context structure be a ralloc context.
This will let me hang cached compiler structs off of the context without having to worry about cleaning them up at destroy time. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/i915/i830_context.c')
-rw-r--r--src/mesa/drivers/dri/i915/i830_context.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_context.c b/src/mesa/drivers/dri/i915/i830_context.c
index abfb32be3ae..d22118beb0b 100644
--- a/src/mesa/drivers/dri/i915/i830_context.c
+++ b/src/mesa/drivers/dri/i915/i830_context.c
@@ -33,6 +33,7 @@
#include "tnl/t_pipeline.h"
#include "intel_span.h"
#include "intel_tris.h"
+#include "../glsl/ralloc.h"
/***************************************
* Mesa's Driver Functions
@@ -53,7 +54,7 @@ i830CreateContext(const struct gl_config * mesaVis,
void *sharedContextPrivate)
{
struct dd_function_table functions;
- struct i830_context *i830 = CALLOC_STRUCT(i830_context);
+ struct i830_context *i830 = rzalloc(NULL, struct i830_context);
struct intel_context *intel = &i830->intel;
struct gl_context *ctx = &intel->ctx;
if (!i830)