aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/common
diff options
context:
space:
mode:
authorGeorge Sapountzis <[email protected]>2007-04-05 18:59:42 +0300
committerGeorge Sapountzis <[email protected]>2007-04-05 18:59:42 +0300
commit885111518eeb60664b2ac708512dc8b599060280 (patch)
treee79433ad2e222c64235cacdbc8fb6e92b75d3502 /src/mesa/drivers/dri/common
parent0cae814f362bd7e648535c8ceae12ad286d20d73 (diff)
Move glcontextmodes.c to glx.
It is no longer linked with DRI drivers, libGL passes function pointers through the DRI interface.
Diffstat (limited to 'src/mesa/drivers/dri/common')
-rw-r--r--src/mesa/drivers/dri/common/glcontextmodes.c533
-rw-r--r--src/mesa/drivers/dri/common/glcontextmodes.h52
2 files changed, 0 insertions, 585 deletions
diff --git a/src/mesa/drivers/dri/common/glcontextmodes.c b/src/mesa/drivers/dri/common/glcontextmodes.c
deleted file mode 100644
index edb04463f61..00000000000
--- a/src/mesa/drivers/dri/common/glcontextmodes.c
+++ /dev/null
@@ -1,533 +0,0 @@
-/*
- * (C) Copyright IBM Corporation 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file glcontextmodes.c
- * Utility routines for working with \c __GLcontextModes structures. At
- * some point most or all of these functions will be moved to the Mesa
- * code base.
- *
- * \author Ian Romanick <[email protected]>
- */
-
-#if defined(IN_MINI_GLX)
-# include <stdlib.h>
-# include <string.h>
-# include <GL/gl.h>
-# include "GL/internal/dri_interface.h"
-# include "imports.h"
-# define _mesa_memset memset
-#else
-# if defined(HAVE_DIX_CONFIG_H)
-# include <dix-config.h>
-# endif
-# include <X11/X.h>
-# include <GL/glx.h>
-# include "GL/glxint.h"
-
-# ifdef XFree86Server
-# include <os.h>
-# include <string.h>
-# define _mesa_malloc(b) xalloc(b)
-# define _mesa_free(m) xfree(m)
-# define _mesa_memset memset
-# else
-# include <X11/Xlibint.h>
-# define _mesa_memset memset
-# define _mesa_malloc(b) Xmalloc(b)
-# define _mesa_free(m) Xfree(m)
-# endif /* XFree86Server */
-#endif /* !defined(IN_MINI_GLX) */
-
-#include "glcontextmodes.h"
-
-#if !defined(IN_MINI_GLX)
-#define NUM_VISUAL_TYPES 6
-
-/**
- * Convert an X visual type to a GLX visual type.
- *
- * \param visualType X visual type (i.e., \c TrueColor, \c StaticGray, etc.)
- * to be converted.
- * \return If \c visualType is a valid X visual type, a GLX visual type will
- * be returned. Otherwise \c GLX_NONE will be returned.
- */
-GLint
-_gl_convert_from_x_visual_type( int visualType )
-{
- static const int glx_visual_types[ NUM_VISUAL_TYPES ] = {
- GLX_STATIC_GRAY, GLX_GRAY_SCALE,
- GLX_STATIC_COLOR, GLX_PSEUDO_COLOR,
- GLX_TRUE_COLOR, GLX_DIRECT_COLOR
- };
-
- return ( (unsigned) visualType < NUM_VISUAL_TYPES )
- ? glx_visual_types[ visualType ] : GLX_NONE;
-}
-
-
-/**
- * Convert a GLX visual type to an X visual type.
- *
- * \param visualType GLX visual type (i.e., \c GLX_TRUE_COLOR,
- * \c GLX_STATIC_GRAY, etc.) to be converted.
- * \return If \c visualType is a valid GLX visual type, an X visual type will
- * be returned. Otherwise -1 will be returned.
- */
-GLint
-_gl_convert_to_x_visual_type( int visualType )
-{
- static const int x_visual_types[ NUM_VISUAL_TYPES ] = {
- TrueColor, DirectColor,
- PseudoColor, StaticColor,
- GrayScale, StaticGray
- };
-
- return ( (unsigned) (visualType - GLX_TRUE_COLOR) < NUM_VISUAL_TYPES )
- ? x_visual_types[ visualType - GLX_TRUE_COLOR ] : -1;
-}
-
-
-/**
- * Copy a GLX visual config structure to a GL context mode structure. All
- * of the fields in \c config are copied to \c mode. Additional fields in
- * \c mode that can be derrived from the fields of \c config (i.e.,
- * \c haveDepthBuffer) are also filled in. The remaining fields in \c mode
- * that cannot be derrived are set to default values.
- *
- * \param mode Destination GL context mode.
- * \param config Source GLX visual config.
- *
- * \note
- * The \c fbconfigID and \c visualID fields of the \c __GLcontextModes
- * structure will be set to the \c vid of the \c __GLXvisualConfig structure.
- */
-void
-_gl_copy_visual_to_context_mode( __GLcontextModes * mode,
- const __GLXvisualConfig * config )
-{
- __GLcontextModes * const next = mode->next;
-
- (void) _mesa_memset( mode, 0, sizeof( __GLcontextModes ) );
- mode->next = next;
-
- mode->visualID = config->vid;
- mode->visualType = _gl_convert_from_x_visual_type( config->class );
- mode->xRenderable = GL_TRUE;
- mode->fbconfigID = config->vid;
- mode->drawableType = GLX_WINDOW_BIT | GLX_PIXMAP_BIT;
-
- mode->rgbMode = (config->rgba != 0);
- mode->renderType = (mode->rgbMode) ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT;
-
- mode->colorIndexMode = !(mode->rgbMode);
- mode->doubleBufferMode = (config->doubleBuffer != 0);
- mode->stereoMode = (config->stereo != 0);
-
- mode->haveAccumBuffer = ((config->accumRedSize +
- config->accumGreenSize +
- config->accumBlueSize +
- config->accumAlphaSize) > 0);
- mode->haveDepthBuffer = (config->depthSize > 0);
- mode->haveStencilBuffer = (config->stencilSize > 0);
-
- mode->redBits = config->redSize;
- mode->greenBits = config->greenSize;
- mode->blueBits = config->blueSize;
- mode->alphaBits = config->alphaSize;
- mode->redMask = config->redMask;
- mode->greenMask = config->greenMask;
- mode->blueMask = config->blueMask;
- mode->alphaMask = config->alphaMask;
- mode->rgbBits = mode->rgbMode ? config->bufferSize : 0;
- mode->indexBits = mode->colorIndexMode ? config->bufferSize : 0;
-
- mode->accumRedBits = config->accumRedSize;
- mode->accumGreenBits = config->accumGreenSize;
- mode->accumBlueBits = config->accumBlueSize;
- mode->accumAlphaBits = config->accumAlphaSize;
- mode->depthBits = config->depthSize;
- mode->stencilBits = config->stencilSize;
-
- mode->numAuxBuffers = config->auxBuffers;
- mode->level = config->level;
-
- mode->visualRating = config->visualRating;
- mode->transparentPixel = config->transparentPixel;
- mode->transparentRed = config->transparentRed;
- mode->transparentGreen = config->transparentGreen;
- mode->transparentBlue = config->transparentBlue;
- mode->transparentAlpha = config->transparentAlpha;
- mode->transparentIndex = config->transparentIndex;
-
- mode->swapMethod = GLX_SWAP_UNDEFINED_OML;
-
- mode->bindToTextureRgb = (mode->rgbMode) ? GL_TRUE : GL_FALSE;
- mode->bindToTextureRgba = (mode->rgbMode && mode->alphaBits) ?
- GL_TRUE : GL_FALSE;
- mode->bindToMipmapTexture = mode->rgbMode ? GL_TRUE : GL_FALSE;
- mode->bindToTextureTargets = mode->rgbMode ?
- GLX_TEXTURE_1D_BIT_EXT | GLX_TEXTURE_2D_BIT_EXT |
- GLX_TEXTURE_RECTANGLE_BIT_EXT : 0;
- mode->yInverted = GL_FALSE;
-}
-
-
-/**
- * Get data from a GL context mode.
- *
- * \param mode GL context mode whose data is to be returned.
- * \param attribute Attribute of \c mode that is to be returned.
- * \param value_return Location to store the data member of \c mode.
- * \return If \c attribute is a valid attribute of \c mode, zero is
- * returned. Otherwise \c GLX_BAD_ATTRIBUTE is returned.
- */
-int
-_gl_get_context_mode_data(const __GLcontextModes *mode, int attribute,
- int *value_return)
-{
- switch (attribute) {
- case GLX_USE_GL:
- *value_return = GL_TRUE;
- return 0;
- case GLX_BUFFER_SIZE:
- *value_return = mode->rgbBits;
- return 0;
- case GLX_RGBA:
- *value_return = mode->rgbMode;
- return 0;
- case GLX_RED_SIZE:
- *value_return = mode->redBits;
- return 0;
- case GLX_GREEN_SIZE:
- *value_return = mode->greenBits;
- return 0;
- case GLX_BLUE_SIZE:
- *value_return = mode->blueBits;
- return 0;
- case GLX_ALPHA_SIZE:
- *value_return = mode->alphaBits;
- return 0;
- case GLX_DOUBLEBUFFER:
- *value_return = mode->doubleBufferMode;
- return 0;
- case GLX_STEREO:
- *value_return = mode->stereoMode;
- return 0;
- case GLX_AUX_BUFFERS:
- *value_return = mode->numAuxBuffers;
- return 0;
- case GLX_DEPTH_SIZE:
- *value_return = mode->depthBits;
- return 0;
- case GLX_STENCIL_SIZE:
- *value_return = mode->stencilBits;
- return 0;
- case GLX_ACCUM_RED_SIZE:
- *value_return = mode->accumRedBits;
- return 0;
- case GLX_ACCUM_GREEN_SIZE:
- *value_return = mode->accumGreenBits;
- return 0;
- case GLX_ACCUM_BLUE_SIZE:
- *value_return = mode->accumBlueBits;
- return 0;
- case GLX_ACCUM_ALPHA_SIZE:
- *value_return = mode->accumAlphaBits;
- return 0;
- case GLX_LEVEL:
- *value_return = mode->level;
- return 0;
- case GLX_TRANSPARENT_TYPE_EXT:
- *value_return = mode->transparentPixel;
- return 0;
- case GLX_TRANSPARENT_RED_VALUE:
- *value_return = mode->transparentRed;
- return 0;
- case GLX_TRANSPARENT_GREEN_VALUE:
- *value_return = mode->transparentGreen;
- return 0;
- case GLX_TRANSPARENT_BLUE_VALUE:
- *value_return = mode->transparentBlue;
- return 0;
- case GLX_TRANSPARENT_ALPHA_VALUE:
- *value_return = mode->transparentAlpha;
- return 0;
- case GLX_TRANSPARENT_INDEX_VALUE:
- *value_return = mode->transparentIndex;
- return 0;
- case GLX_X_VISUAL_TYPE:
- *value_return = mode->visualType;
- return 0;
- case GLX_CONFIG_CAVEAT:
- *value_return = mode->visualRating;
- return 0;
- case GLX_VISUAL_ID:
- *value_return = mode->visualID;
- return 0;
- case GLX_DRAWABLE_TYPE:
- *value_return = mode->drawableType;
- return 0;
- case GLX_RENDER_TYPE:
- *value_return = mode->renderType;
- return 0;
- case GLX_X_RENDERABLE:
- *value_return = mode->xRenderable;
- return 0;
- case GLX_FBCONFIG_ID:
- *value_return = mode->fbconfigID;
- return 0;
- case GLX_MAX_PBUFFER_WIDTH:
- *value_return = mode->maxPbufferWidth;
- return 0;
- case GLX_MAX_PBUFFER_HEIGHT:
- *value_return = mode->maxPbufferHeight;
- return 0;
- case GLX_MAX_PBUFFER_PIXELS:
- *value_return = mode->maxPbufferPixels;
- return 0;
- case GLX_OPTIMAL_PBUFFER_WIDTH_SGIX:
- *value_return = mode->optimalPbufferWidth;
- return 0;
- case GLX_OPTIMAL_PBUFFER_HEIGHT_SGIX:
- *value_return = mode->optimalPbufferHeight;
- return 0;
- case GLX_SWAP_METHOD_OML:
- *value_return = mode->swapMethod;
- return 0;
- case GLX_SAMPLE_BUFFERS_SGIS:
- *value_return = mode->sampleBuffers;
- return 0;
- case GLX_SAMPLES_SGIS:
- *value_return = mode->samples;
- return 0;
- case GLX_BIND_TO_TEXTURE_RGB_EXT:
- *value_return = mode->bindToTextureRgb;
- return 0;
- case GLX_BIND_TO_TEXTURE_RGBA_EXT:
- *value_return = mode->bindToTextureRgba;
- return 0;
- case GLX_BIND_TO_MIPMAP_TEXTURE_EXT:
- *value_return = mode->bindToMipmapTexture;
- return 0;
- case GLX_BIND_TO_TEXTURE_TARGETS_EXT:
- *value_return = mode->bindToTextureTargets;
- return 0;
- case GLX_Y_INVERTED_EXT:
- *value_return = mode->yInverted;
- return 0;
-
- /* Applications are NOT allowed to query GLX_VISUAL_SELECT_GROUP_SGIX.
- * It is ONLY for communication between the GLX client and the GLX
- * server.
- */
- case GLX_VISUAL_SELECT_GROUP_SGIX:
- default:
- return GLX_BAD_ATTRIBUTE;
- }
-}
-#endif /* !defined(IN_MINI_GLX) */
-
-
-/**
- * Allocate a linked list of \c __GLcontextModes structures. The fields of
- * each structure will be initialized to "reasonable" default values. In
- * most cases this is the default value defined by table 3.4 of the GLX
- * 1.3 specification. This means that most values are either initialized to
- * zero or \c GLX_DONT_CARE (which is -1). As support for additional
- * extensions is added, the new values will be initialized to appropriate
- * values from the extension specification.
- *
- * \param count Number of structures to allocate.
- * \param minimum_size Minimum size of a structure to allocate. This allows
- * for differences in the version of the
- * \c __GLcontextModes stucture used in libGL and in a
- * DRI-based driver.
- * \returns A pointer to the first element in a linked list of \c count
- * stuctures on success, or \c NULL on failure.
- *
- * \warning Use of \c minimum_size does \b not guarantee binary compatibility.
- * The fundamental assumption is that if the \c minimum_size
- * specified by the driver and the size of the \c __GLcontextModes
- * structure in libGL is the same, then the meaning of each byte in
- * the structure is the same in both places. \b Be \b careful!
- * Basically this means that fields have to be added in libGL and
- * then propagated to drivers. Drivers should \b never arbitrarilly
- * extend the \c __GLcontextModes data-structure.
- */
-__GLcontextModes *
-_gl_context_modes_create( unsigned count, size_t minimum_size )
-{
- const size_t size = (minimum_size > sizeof( __GLcontextModes ))
- ? minimum_size : sizeof( __GLcontextModes );
- __GLcontextModes * base = NULL;
- __GLcontextModes ** next;
- unsigned i;
-
- next = & base;
- for ( i = 0 ; i < count ; i++ ) {
- *next = (__GLcontextModes *) _mesa_malloc( size );
- if ( *next == NULL ) {
- _gl_context_modes_destroy( base );
- base = NULL;
- break;
- }
-
- (void) _mesa_memset( *next, 0, size );
- (*next)->visualID = GLX_DONT_CARE;
- (*next)->visualType = GLX_DONT_CARE;
- (*next)->visualRating = GLX_NONE;
- (*next)->transparentPixel = GLX_NONE;
- (*next)->transparentRed = GLX_DONT_CARE;
- (*next)->transparentGreen = GLX_DONT_CARE;
- (*next)->transparentBlue = GLX_DONT_CARE;
- (*next)->transparentAlpha = GLX_DONT_CARE;
- (*next)->transparentIndex = GLX_DONT_CARE;
- (*next)->xRenderable = GLX_DONT_CARE;
- (*next)->fbconfigID = GLX_DONT_CARE;
- (*next)->swapMethod = GLX_SWAP_UNDEFINED_OML;
- (*next)->bindToTextureRgb = GLX_DONT_CARE;
- (*next)->bindToTextureRgba = GLX_DONT_CARE;
- (*next)->bindToMipmapTexture = GLX_DONT_CARE;
- (*next)->bindToTextureTargets = 0;
- (*next)->yInverted = GLX_DONT_CARE;
-
- next = & ((*next)->next);
- }
-
- return base;
-}
-
-
-/**
- * Destroy a linked list of \c __GLcontextModes structures created by
- * \c _gl_context_modes_create.
- *
- * \param modes Linked list of structures to be destroyed. All structres
- * in the list will be freed.
- */
-void
-_gl_context_modes_destroy( __GLcontextModes * modes )
-{
- while ( modes != NULL ) {
- __GLcontextModes * const next = modes->next;
-
- _mesa_free( modes );
- modes = next;
- }
-}
-
-
-/**
- * Find a context mode matching a Visual ID.
- *
- * \param modes List list of context-mode structures to be searched.
- * \param vid Visual ID to be found.
- * \returns A pointer to a context-mode in \c modes if \c vid was found in
- * the list, or \c NULL if it was not.
- */
-
-__GLcontextModes *
-_gl_context_modes_find_visual( __GLcontextModes * modes, int vid )
-{
- while ( modes != NULL ) {
- if ( modes->visualID == vid ) {
- break;
- }
-
- modes = modes->next;
- }
-
- return modes;
-}
-
-
-/**
- * Determine if two context-modes are the same. This is intended to be used
- * by libGL implementations to compare to sets of driver generated FBconfigs.
- *
- * \param a Context-mode to be compared.
- * \param b Context-mode to be compared.
- * \returns \c GL_TRUE if the two context-modes are the same. \c GL_FALSE is
- * returned otherwise.
- */
-GLboolean
-_gl_context_modes_are_same( const __GLcontextModes * a,
- const __GLcontextModes * b )
-{
- return( (a->rgbMode == b->rgbMode) &&
- (a->floatMode == b->floatMode) &&
- (a->colorIndexMode == b->colorIndexMode) &&
- (a->doubleBufferMode == b->doubleBufferMode) &&
- (a->stereoMode == b->stereoMode) &&
- (a->redBits == b->redBits) &&
- (a->greenBits == b->greenBits) &&
- (a->blueBits == b->blueBits) &&
- (a->alphaBits == b->alphaBits) &&
-#if 0 /* For some reason these don't get set on the client-side in libGL. */
- (a->redMask == b->redMask) &&
- (a->greenMask == b->greenMask) &&
- (a->blueMask == b->blueMask) &&
- (a->alphaMask == b->alphaMask) &&
-#endif
- (a->rgbBits == b->rgbBits) &&
- (a->indexBits == b->indexBits) &&
- (a->accumRedBits == b->accumRedBits) &&
- (a->accumGreenBits == b->accumGreenBits) &&
- (a->accumBlueBits == b->accumBlueBits) &&
- (a->accumAlphaBits == b->accumAlphaBits) &&
- (a->depthBits == b->depthBits) &&
- (a->stencilBits == b->stencilBits) &&
- (a->numAuxBuffers == b->numAuxBuffers) &&
- (a->level == b->level) &&
- (a->pixmapMode == b->pixmapMode) &&
- (a->visualRating == b->visualRating) &&
-
- (a->transparentPixel == b->transparentPixel) &&
-
- ((a->transparentPixel != GLX_TRANSPARENT_RGB) ||
- ((a->transparentRed == b->transparentRed) &&
- (a->transparentGreen == b->transparentGreen) &&
- (a->transparentBlue == b->transparentBlue) &&
- (a->transparentAlpha == b->transparentAlpha))) &&
-
- ((a->transparentPixel != GLX_TRANSPARENT_INDEX) ||
- (a->transparentIndex == b->transparentIndex)) &&
-
- (a->sampleBuffers == b->sampleBuffers) &&
- (a->samples == b->samples) &&
- ((a->drawableType & b->drawableType) != 0) &&
- (a->renderType == b->renderType) &&
- (a->maxPbufferWidth == b->maxPbufferWidth) &&
- (a->maxPbufferHeight == b->maxPbufferHeight) &&
- (a->maxPbufferPixels == b->maxPbufferPixels) &&
- (a->optimalPbufferWidth == b->optimalPbufferWidth) &&
- (a->optimalPbufferHeight == b->optimalPbufferHeight) &&
- (a->swapMethod == b->swapMethod) &&
- (a->bindToTextureRgb == b->bindToTextureRgb) &&
- (a->bindToTextureRgba == b->bindToTextureRgba) &&
- (a->bindToMipmapTexture == b->bindToMipmapTexture) &&
- (a->bindToTextureTargets == b->bindToTextureTargets) &&
- (a->yInverted == b->yInverted) );
-}
diff --git a/src/mesa/drivers/dri/common/glcontextmodes.h b/src/mesa/drivers/dri/common/glcontextmodes.h
deleted file mode 100644
index 4b5c6f68b8f..00000000000
--- a/src/mesa/drivers/dri/common/glcontextmodes.h
+++ /dev/null
@@ -1,52 +0,0 @@
-/*
- * (C) Copyright IBM Corporation 2003
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * VA LINUX SYSTEM, IBM AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file glcontextmodes.h
- * \author Ian Romanick <[email protected]>
- */
-
-#ifndef GLCONTEXTMODES_H
-#define GLCONTEXTMODES_H
-
-#include "GL/internal/glcore.h"
-
-#if !defined(IN_MINI_GLX)
-extern GLint _gl_convert_from_x_visual_type( int visualType );
-extern GLint _gl_convert_to_x_visual_type( int visualType );
-extern void _gl_copy_visual_to_context_mode( __GLcontextModes * mode,
- const __GLXvisualConfig * config );
-extern int _gl_get_context_mode_data( const __GLcontextModes *mode,
- int attribute, int *value_return );
-#endif /* !defined(IN_MINI_GLX) */
-
-extern __GLcontextModes * _gl_context_modes_create( unsigned count,
- size_t minimum_size );
-extern void _gl_context_modes_destroy( __GLcontextModes * modes );
-extern __GLcontextModes * _gl_context_modes_find_visual(
- __GLcontextModes * modes, int vid );
-extern GLboolean _gl_context_modes_are_same( const __GLcontextModes * a,
- const __GLcontextModes * b );
-
-#endif /* GLCONTEXTMODES_H */