diff options
author | Ian Romanick <[email protected]> | 2015-11-02 14:49:03 -0800 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2015-11-24 11:31:29 -0800 |
commit | e62799bd4e7b7525995e465a4bdcf6df0b0a69a0 (patch) | |
tree | cf2c8fd6bc0fee79830d954417eaa4a66739d20b /src/mesa/drivers/dri/Android.mk | |
parent | 1c5423d3a074d50138e5ad7945024f9cf4d063ec (diff) |
i965: Use internal functions for buffer object access
Instead of going through the GL API implementation functions, use the
lower-level functions. This means that we have to keep track of a
pointer to the gl_buffer_object and the gl_vertex_array_object.
This has two advantages. First, it avoids a bunch of CPU overhead in
looking up objects and validing API parameters. Second, and much more
importantly, it will allow us to stop calling _mesa_GenBuffers /
_mesa_CreateBuffers and pollute the buffer namespace (next patch).
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Abdiel Janulgue <[email protected]>
Reviewed-by: Anuj Phogat <[email protected]>
Diffstat (limited to 'src/mesa/drivers/dri/Android.mk')
0 files changed, 0 insertions, 0 deletions