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authorDaniel Borca <[email protected]>2003-10-21 08:27:21 +0000
committerDaniel Borca <[email protected]>2003-10-21 08:27:21 +0000
commit3f60e4f21b9ff5bf3a83734d38ee90aff8a67fa0 (patch)
treec0e5a07e20880cd45aa471ac903d5a36ea080645 /src/mesa/drivers/dos/dmesa.c
parent1aa28b3fe398f083f73d805a6eb004b3eed02aae (diff)
cosmetics; translated asm routines for use with ASSYNTAX.H
Diffstat (limited to 'src/mesa/drivers/dos/dmesa.c')
-rw-r--r--src/mesa/drivers/dos/dmesa.c34
1 files changed, 21 insertions, 13 deletions
diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c
index 3eaa214dafd..4bc1f919da6 100644
--- a/src/mesa/drivers/dos/dmesa.c
+++ b/src/mesa/drivers/dos/dmesa.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 5.0.1
+ * Version: 5.1
*
* Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
@@ -1109,11 +1109,22 @@ static void clear (GLcontext *ctx, GLbitfield mask, GLboolean all,
+/*
+ * This function is called to specify which buffer to read and write
+ * for software rasterization (swrast) fallbacks. This doesn't necessarily
+ * correspond to glDrawBuffer() or glReadBuffer() calls.
+ */
static void set_buffer (GLcontext *ctx, GLframebuffer *colorBuffer, GLuint bufferBit)
{
/*
* XXX todo - examine bufferBit and set read/write pointers
*/
+ /* Normally, we would have
+ * ctx->Driver.ReadBuffer == set_read_buffer
+ * ctx->Driver.DrawBuffer == set_draw_buffer
+ * and make sure set_draw_buffer calls _swrast_DrawBuffer,
+ * which in turn will call this routine via dd->SetBuffer.
+ */
}
@@ -1138,9 +1149,6 @@ static const GLubyte* get_string (GLcontext *ctx, GLenum name)
switch (name) {
case GL_RENDERER:
return (const GLubyte *)"Mesa DJGPP"
- #ifdef FX
- " (FX)"
- #endif
#ifdef MATROX
" (MGA)"
#endif
@@ -1269,16 +1277,16 @@ static void dmesa_init_pointers (GLcontext *ctx)
tnl->Driver.RunPipeline = _tnl_run_pipeline;
#if FEATURE_ARB_vertex_buffer_object
- ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
- ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
- ctx->Driver.BindBuffer = NULL;
- ctx->Driver.BufferData = _mesa_buffer_data;
- ctx->Driver.BufferSubData = _mesa_buffer_subdata;
- ctx->Driver.MapBuffer = _mesa_buffer_map;
- ctx->Driver.UnmapBuffer = NULL;
+ ctx->Driver.NewBufferObject = _mesa_new_buffer_object;
+ ctx->Driver.DeleteBuffer = _mesa_delete_buffer_object;
+ ctx->Driver.BindBuffer = NULL;
+ ctx->Driver.BufferData = _mesa_buffer_data;
+ ctx->Driver.BufferSubData = _mesa_buffer_subdata;
+ ctx->Driver.MapBuffer = _mesa_buffer_map;
+ ctx->Driver.UnmapBuffer = NULL;
#endif
- dd->SetBuffer = set_buffer;
+ dd->SetBuffer = set_buffer;
/* Install swsetup for tnl->Driver.Render.*:
*/
@@ -1322,7 +1330,7 @@ static void dmesa_init_pointers (GLcontext *ctx)
static void dmesa_update_state (GLcontext *ctx, GLuint new_state)
{
- /* Propogate statechange information to swrast and swrast_setup
+ /* Propagate statechange information to swrast and swrast_setup
* modules. The DMesa driver has no internal GL-dependent state.
*/
_swrast_InvalidateState( ctx, new_state );