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authorBrian Paul <[email protected]>2015-03-04 19:17:57 -0700
committerBrian Paul <[email protected]>2015-03-05 06:59:43 -0700
commit458c7490c29ef2960a33a089f65490e044da5d27 (patch)
treeed6a48f2a292815dc2fa17e2925aa5149f23ab1c /src/mapi/u_thread.h
parent6b5eb7bce6ac5351b0c96252a1c8738f51834e1d (diff)
mapi: rewrite u_current_init() function without u_thread_self()
Remove u_thread_self() since u_thread.h is going away soon. Create a simple thread ID abstraction which wraps WIN32 or c11 threads. This also gets rid of the questionable casting of thrd_t to an unsigned long. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: José Fonseca <[email protected]>
Diffstat (limited to 'src/mapi/u_thread.h')
-rw-r--r--src/mapi/u_thread.h24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/mapi/u_thread.h b/src/mapi/u_thread.h
index 4dd95150d3f..e57c69a2430 100644
--- a/src/mapi/u_thread.h
+++ b/src/mapi/u_thread.h
@@ -80,30 +80,6 @@ struct u_tsd {
};
-static inline unsigned long
-u_thread_self(void)
-{
- /*
- * XXX: Callers of u_thread_self assume it is a lightweight function,
- * returning a numeric value. But unfortunately C11's thrd_current() gives
- * no such guarantees. In fact, it's pretty hard to have a compliant
- * implementation of thrd_current() on Windows with such characteristics.
- * So for now, we side-step this mess and use Windows thread primitives
- * directly here.
- *
- * FIXME: On the other hand, u_thread_self() is a bad
- * abstraction. Even with pthreads, there is no guarantee that
- * pthread_self() will return numeric IDs -- we should be using
- * pthread_equal() instead of assuming we can compare thread ids...
- */
-#ifdef _WIN32
- return GetCurrentThreadId();
-#else
- return (unsigned long) (uintptr_t) thrd_current();
-#endif
-}
-
-
static inline void
u_tsd_init(struct u_tsd *tsd)
{