diff options
author | Chia-I Wu <[email protected]> | 2011-01-14 17:50:29 +0800 |
---|---|---|
committer | Chia-I Wu <[email protected]> | 2011-01-22 11:59:05 +0800 |
commit | bb770af3a59e5935c108c05ee45490fc5668d4a3 (patch) | |
tree | 206b869b2a2d740570349b1e4412cf51c172e56b /src/mapi/glapi/SConscript | |
parent | 3f04314ae2659748c8cf73ec649a035bc9e01597 (diff) |
scons: Add support for GLES.
GLES can be enabled by running scons with
$ scons gles=yes
When gles=yes is given, the build is changed in three ways. First,
libmesa.a will be built with FEATURE_ES1 and FEATURE_ES2. This makes
DRI drivers and libEGL support and advertise GLES support. Second, GLES
libraries will be created. They are libGLESv1_CM, libGLESv2, and
libglapi. Last, libGL or opengl32 will link to libglapi. This change
is required as _glapi_* will be declared as __declspec(dllimport) in
libmesa.a on windows. libmesa.a expects those symbols to be defined in
another DLL. Due to this change to GL, GLES support is marked
experimental.
Note that GLES requires libxml2-python to generate some of its sources.
Diffstat (limited to 'src/mapi/glapi/SConscript')
-rw-r--r-- | src/mapi/glapi/SConscript | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mapi/glapi/SConscript b/src/mapi/glapi/SConscript index 4057991ec8d..276b2160246 100644 --- a/src/mapi/glapi/SConscript +++ b/src/mapi/glapi/SConscript @@ -17,6 +17,11 @@ if env['platform'] != 'winddk': '_GDI32_', # prevent gl* being declared __declspec(dllimport) in MS headers 'BUILD_GL32', # declare gl* as __declspec(dllexport) in Mesa headers ]) + if env['gles']: + env.Append(CPPDEFINES = ['_GLAPI_DLL_EXPORTS']) + else: + # prevent _glapi_* from being declared __declspec(dllimport) + env.Append(CPPDEFINES = ['_GLAPI_NO_EXPORTS']) env.Append(CPPPATH = [ '#/src/mapi', |