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authorEmil Velikov <[email protected]>2015-07-07 15:42:15 +0100
committerEmil Velikov <[email protected]>2015-07-22 16:35:25 +0100
commit1c328b8aa79b0644160082b7e9e02df18ab3ca48 (patch)
tree7e3c057ea39b0065bf0d45eefc767654ef99243c /src/loader/SConscript
parent72c784347bf66b61385cb57bb666033e5234ba69 (diff)
loader: use HAVE_LIBDRM instead of ! __NOT_HAVE_DRM_H
Double negatives in English language are normally avoided, plus the former seems cleaner and more consistent. Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/loader/SConscript')
-rw-r--r--src/loader/SConscript2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/loader/SConscript b/src/loader/SConscript
index 16d1053ff2d..d98f11e3cf6 100644
--- a/src/loader/SConscript
+++ b/src/loader/SConscript
@@ -8,8 +8,6 @@ env.Prepend(CPPPATH = [
'#include'
])
-env.Append(CPPDEFINES = ['__NOT_HAVE_DRM_H'])
-
if env['udev']:
env.PkgUseModules('UDEV')
env.Append(CPPDEFINES = ['HAVE_LIBUDEV'])