diff options
author | Jason Ekstrand <[email protected]> | 2018-05-16 17:51:10 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2018-06-28 13:19:38 -0700 |
commit | d91fa20655bbfbd42b0ddb6acb84db7482e7ddb1 (patch) | |
tree | 6346b0821ecb2617c321f1f148c78011b00e1ff6 /src/intel | |
parent | e83cd38eac26167cdab9205f17fd276c73daf3fb (diff) |
intel/fs: FS_OPCODE_REP_FB_WRITE has side effects
It doesn't matter since we don't ever run replicated write shaders
through the optimizer but it's good to be complete.
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/compiler/brw_shader.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp index b7fb06ddbd9..175378c385e 100644 --- a/src/intel/compiler/brw_shader.cpp +++ b/src/intel/compiler/brw_shader.cpp @@ -1013,6 +1013,7 @@ backend_instruction::has_side_effects() const case SHADER_OPCODE_URB_WRITE_SIMD8_MASKED_PER_SLOT: case FS_OPCODE_FB_WRITE: case FS_OPCODE_FB_WRITE_LOGICAL: + case FS_OPCODE_REP_FB_WRITE: case SHADER_OPCODE_BARRIER: case TCS_OPCODE_URB_WRITE: case TCS_OPCODE_RELEASE_INPUT: |