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author | Danylo Piliaiev <[email protected]> | 2019-05-23 19:05:23 +0300 |
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committer | Matt Turner <[email protected]> | 2019-08-05 17:19:09 +0000 |
commit | 04a995158084acbd1917b4c7e0f8d381e1c9222d (patch) | |
tree | 5e719246b49db173196dc71853dea02bf95fa986 /src/intel/vulkan | |
parent | 430823c96b1ab9c5e99fedbf06856a2a24d36d91 (diff) |
intel/compiler: add ability to override shader's assembly
When dumping shader's assembly with INTEL_DEBUG=vs,tcs,...
sha1 of the resulting assembly is also printed, having environment
variable INTEL_SHADER_ASM_READ_PATH present driver will try to
load a "%sha1%.bin" file from the path and substitute current
assembly with the one from the file.
Signed-off-by: Danylo Piliaiev <[email protected]>
Reviewed-by: Sagar Ghuge <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/vulkan')
0 files changed, 0 insertions, 0 deletions