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author | Nicolai Hähnle <[email protected]> | 2017-10-06 17:14:46 +0200 |
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committer | Emil Velikov <[email protected]> | 2017-10-17 16:59:31 +0100 |
commit | 410f4dbcb16b10627382b66428290f8a5fc9d74a (patch) | |
tree | 8ce8502b71495711c32504853d9b3119f0762571 /src/intel/vulkan/anv_image.c | |
parent | d22e779d6ae56ec32c1451e0ec9a64313e467f95 (diff) |
st/glsl_to_tgsi: fix indirect access to 64-bit integer
Make sure we actually allocate two adjacent TGSI temporaries. The
current code fails e.g. when an arithmetic operation has two
operands with indirect accesses.
I will send out a new piglit test
(arb_gpu_shader_int64/execution/indirect-array-two-accesses.shader_test)
Cc: [email protected]
Reviewed-by: Marek Olšák <[email protected]>
(cherry picked from commit 541208cf138deb59204b28c56b3d37fec399778b)
Diffstat (limited to 'src/intel/vulkan/anv_image.c')
0 files changed, 0 insertions, 0 deletions