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authorToni Lönnberg <[email protected]>2018-11-08 17:23:03 +0200
committerLionel Landwerlin <[email protected]>2018-11-13 15:10:12 +0000
commita4ca710c966741bb0feaf131dad0795c6c24bfb5 (patch)
treec2d1447b72d2debbcc10bf949bc6ca63c042cfe3 /src/intel/genxml/gen4.xml
parent102dadec811be75f61e22cea36268379bb545772 (diff)
intel/genxml: Add engine definition to render engine instructions (gen4)
Instructions meant for the render engine now have a definition specifying that so that can differentiate instructions meant for different engines due to shared opcodes. v2: Divided into individual patches for each gen v3: Added additional engine definitions. Reviewed-by: Lionel Landwerlin <[email protected]>
Diffstat (limited to 'src/intel/genxml/gen4.xml')
-rw-r--r--src/intel/genxml/gen4.xml50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/intel/genxml/gen4.xml b/src/intel/genxml/gen4.xml
index cd50a1012bc..ed45ca6744e 100644
--- a/src/intel/genxml/gen4.xml
+++ b/src/intel/genxml/gen4.xml
@@ -602,7 +602,7 @@
<field name="Global Depth Offset Scale" start="224" end="255" type="float"/>
</struct>
- <instruction name="3DPRIMITIVE" bias="2" length="6">
+ <instruction name="3DPRIMITIVE" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="3"/>
@@ -622,7 +622,7 @@
<field name="Base Vertex Location" start="160" end="191" type="int"/>
</instruction>
- <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6">
+ <instruction name="3DSTATE_BINDING_TABLE_POINTERS" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -635,7 +635,7 @@
<field name="Pointer to PS Binding Table" start="165" end="191" type="offset"/>
</instruction>
- <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5">
+ <instruction name="3DSTATE_CONSTANT_COLOR" bias="2" length="5" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -647,7 +647,7 @@
<field name="Blend Constant Color Alpha" start="128" end="159" type="float"/>
</instruction>
- <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5">
+ <instruction name="3DSTATE_DEPTH_BUFFER" bias="2" length="5" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -695,7 +695,7 @@
<field name="Render Target View Extent" start="129" end="137" type="uint"/>
</instruction>
- <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4">
+ <instruction name="3DSTATE_DRAWING_RECTANGLE" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -709,7 +709,7 @@
<field name="Drawing Rectangle Origin X" start="96" end="111" type="int"/>
</instruction>
- <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2">
+ <instruction name="3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -718,7 +718,7 @@
<field name="Global Depth Offset Clamp" start="32" end="63" type="float"/>
</instruction>
- <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3">
+ <instruction name="3DSTATE_INDEX_BUFFER" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -734,7 +734,7 @@
<field name="Buffer Ending Address" start="64" end="95" type="address"/>
</instruction>
- <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3">
+ <instruction name="3DSTATE_LINE_STIPPLE" bias="2" length="3" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -748,7 +748,7 @@
<field name="Line Stipple Repeat Count" start="64" end="72" type="uint"/>
</instruction>
- <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7">
+ <instruction name="3DSTATE_PIPELINED_POINTERS" bias="2" length="7" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -764,7 +764,7 @@
<field name="Pointer to Color Calc State" start="197" end="223" type="address"/>
</instruction>
- <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2">
+ <instruction name="3DSTATE_POLY_STIPPLE_OFFSET" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -774,7 +774,7 @@
<field name="Polygon Stipple Y Offset" start="32" end="36" type="uint"/>
</instruction>
- <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33">
+ <instruction name="3DSTATE_POLY_STIPPLE_PATTERN" bias="2" length="33" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -785,7 +785,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2">
+ <instruction name="3DSTATE_VERTEX_BUFFERS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -796,7 +796,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2">
+ <instruction name="3DSTATE_VERTEX_ELEMENTS" bias="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -807,7 +807,7 @@
</group>
</instruction>
- <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1">
+ <instruction name="3DSTATE_VF_STATISTICS" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -815,7 +815,7 @@
<field name="Statistics Enable" start="0" end="0" type="bool"/>
</instruction>
- <instruction name="CS_URB_STATE" bias="2" length="2">
+ <instruction name="CS_URB_STATE" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -825,7 +825,7 @@
<field name="Number of URB Entries" start="32" end="34" type="uint"/>
</instruction>
- <instruction name="CONSTANT_BUFFER" bias="2" length="2">
+ <instruction name="CONSTANT_BUFFER" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
@@ -836,7 +836,7 @@
<field name="Buffer Length" start="32" end="37" type="uint"/>
</instruction>
- <instruction name="MI_FLUSH" bias="1" length="1">
+ <instruction name="MI_FLUSH" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="0"/>
<field name="MI Command Opcode" start="23" end="28" type="uint" default="4"/>
<field name="Global Snapshot Count Reset" start="3" end="3" type="uint">
@@ -888,7 +888,7 @@
<field name="Memory Address" start="66" end="95" type="address"/>
</instruction>
- <instruction name="PIPE_CONTROL" bias="2" length="4">
+ <instruction name="PIPE_CONTROL" bias="2" length="4" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="2"/>
@@ -911,7 +911,7 @@
<field name="Immediate Data" start="64" end="127" type="uint"/>
</instruction>
- <instruction name="PIPELINE_SELECT" bias="1" length="1">
+ <instruction name="PIPELINE_SELECT" bias="1" length="1" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -922,7 +922,7 @@
</field>
</instruction>
- <instruction name="STATE_BASE_ADDRESS" bias="2" length="6">
+ <instruction name="STATE_BASE_ADDRESS" bias="2" length="6" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -940,7 +940,7 @@
<field name="Instruction Access Upper Bound Modify Enable" start="160" end="160" type="bool"/>
</instruction>
- <instruction name="STATE_SIP" bias="2" length="2">
+ <instruction name="STATE_SIP" bias="2" length="2" engine="render">
<field name="Command Type" start="29" end="31" type="uint" default="3"/>
<field name="Command SubType" start="27" end="28" type="uint" default="0"/>
<field name="3D Command Opcode" start="24" end="26" type="uint" default="1"/>
@@ -969,7 +969,7 @@
<field name="SF Fence" start="64" end="73" type="uint"/>
</instruction>
- <instruction name="XY_COLOR_BLT" bias="2" length="6">
+ <instruction name="XY_COLOR_BLT" bias="2" length="6" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="80"/>
<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
@@ -992,7 +992,7 @@
<field name="Solid Pattern Color" start="160" end="191" type="int"/>
</instruction>
- <instruction name="XY_SETUP_BLT" bias="2" length="8">
+ <instruction name="XY_SETUP_BLT" bias="2" length="8" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="1"/>
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
@@ -1018,7 +1018,7 @@
<field name="Pattern Base Address" start="224" end="255" type="uint"/>
</instruction>
- <instruction name="XY_SRC_COPY_BLT" bias="2" length="8">
+ <instruction name="XY_SRC_COPY_BLT" bias="2" length="8" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="83"/>
<field name="DWord Length" start="0" end="7" type="uint" default="6"/>
@@ -1045,7 +1045,7 @@
<field name="Source Base Address" start="224" end="255" type="address"/>
</instruction>
- <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3">
+ <instruction name="XY_TEXT_IMMEDIATE_BLT" bias="2" length="3" engine="blitter">
<field name="Command Type" start="29" end="31" type="uint" default="2"/>
<field name="2D Command Opcode" start="22" end="28" type="uint" default="49"/>
<field name="DWord Length" start="0" end="7" type="uint" default="1"/>