diff options
author | Jason Ekstrand <[email protected]> | 2019-08-13 11:08:40 -0500 |
---|---|---|
committer | Marge Bot <[email protected]> | 2020-06-23 17:43:53 +0000 |
commit | ecda98fbb2d27a9b6d2d3e1d30368b2b9b1cd027 (patch) | |
tree | b6f71e0517d10c3fd75321406064a1fdfe6fc825 /src/intel/compiler | |
parent | 479797e130410b230cc5cd7642592c8e2c00af54 (diff) |
intel/compiler: Expose brw_texture_offset to C
Some day we probably want to move it out of brw_shader if we're going to
share it with IBC but that can be another day.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Kristian H. Kristensen <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5596>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r-- | src/intel/compiler/brw_shader.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/intel/compiler/brw_shader.h b/src/intel/compiler/brw_shader.h index 984026f771d..03b09cce8e1 100644 --- a/src/intel/compiler/brw_shader.h +++ b/src/intel/compiler/brw_shader.h @@ -89,9 +89,6 @@ public: virtual void invalidate_analysis(brw::analysis_dependency_class c); }; -bool brw_texture_offset(const nir_tex_instr *tex, unsigned src, - uint32_t *offset_bits); - #else struct backend_shader; #endif /* __cplusplus */ @@ -128,6 +125,9 @@ brw_get_scratch_size(int size) return MAX2(1024, util_next_power_of_two(size)); } +bool brw_texture_offset(const nir_tex_instr *tex, unsigned src, + uint32_t *offset_bits); + /** * Scratch data used when compiling a GLSL geometry shader. */ |