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authorJose Maria Casanova Crespo <[email protected]>2017-07-01 08:06:45 +0200
committerJose Maria Casanova Crespo <[email protected]>2017-12-06 08:57:18 +0100
commit75a88d85671e03f6913dcc8bd288515e8ee8a99b (patch)
treea178806cd04c2116f2c35ca244eb147ca7640c61 /src/intel/compiler
parent2d28ca70005968c7becb4e598b97e72c8e4890a2 (diff)
i965: Support for 16-bit base types in helper functions
v2: Fixed calculation of scalar size for 16-bit types. (Jason Ekstrand) v3: Fix coding style (Topi Pohjolainen) Signed-off-by: Jose Maria Casanova Crespo <[email protected]> Signed-off-by: Eduardo Lima <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'src/intel/compiler')
-rw-r--r--src/intel/compiler/brw_fs.cpp4
-rw-r--r--src/intel/compiler/brw_nir.c15
-rw-r--r--src/intel/compiler/brw_shader.cpp6
3 files changed, 25 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 6772c0d5a54..6cdd2bd9f31 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -454,6 +454,10 @@ type_size_scalar(const struct glsl_type *type)
case GLSL_TYPE_FLOAT:
case GLSL_TYPE_BOOL:
return type->components();
+ case GLSL_TYPE_UINT16:
+ case GLSL_TYPE_INT16:
+ case GLSL_TYPE_FLOAT16:
+ return DIV_ROUND_UP(type->components(), 2);
case GLSL_TYPE_DOUBLE:
case GLSL_TYPE_UINT64:
case GLSL_TYPE_INT64:
diff --git a/src/intel/compiler/brw_nir.c b/src/intel/compiler/brw_nir.c
index 8f3f77f89ae..265c63efdda 100644
--- a/src/intel/compiler/brw_nir.c
+++ b/src/intel/compiler/brw_nir.c
@@ -843,12 +843,18 @@ brw_type_for_nir_type(const struct gen_device_info *devinfo, nir_alu_type type)
case nir_type_float:
case nir_type_float32:
return BRW_REGISTER_TYPE_F;
+ case nir_type_float16:
+ return BRW_REGISTER_TYPE_HF;
case nir_type_float64:
return BRW_REGISTER_TYPE_DF;
case nir_type_int64:
return devinfo->gen < 8 ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_Q;
case nir_type_uint64:
return devinfo->gen < 8 ? BRW_REGISTER_TYPE_DF : BRW_REGISTER_TYPE_UQ;
+ case nir_type_int16:
+ return BRW_REGISTER_TYPE_W;
+ case nir_type_uint16:
+ return BRW_REGISTER_TYPE_UW;
default:
unreachable("unknown type");
}
@@ -867,6 +873,9 @@ brw_glsl_base_type_for_nir_type(nir_alu_type type)
case nir_type_float32:
return GLSL_TYPE_FLOAT;
+ case nir_type_float16:
+ return GLSL_TYPE_FLOAT16;
+
case nir_type_float64:
return GLSL_TYPE_DOUBLE;
@@ -878,6 +887,12 @@ brw_glsl_base_type_for_nir_type(nir_alu_type type)
case nir_type_uint32:
return GLSL_TYPE_UINT;
+ case nir_type_int16:
+ return GLSL_TYPE_INT16;
+
+ case nir_type_uint16:
+ return GLSL_TYPE_UINT16;
+
default:
unreachable("bad type");
}
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index ba61481a0af..aa9e5f3d284 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -34,14 +34,20 @@ enum brw_reg_type
brw_type_for_base_type(const struct glsl_type *type)
{
switch (type->base_type) {
+ case GLSL_TYPE_FLOAT16:
+ return BRW_REGISTER_TYPE_HF;
case GLSL_TYPE_FLOAT:
return BRW_REGISTER_TYPE_F;
case GLSL_TYPE_INT:
case GLSL_TYPE_BOOL:
case GLSL_TYPE_SUBROUTINE:
return BRW_REGISTER_TYPE_D;
+ case GLSL_TYPE_INT16:
+ return BRW_REGISTER_TYPE_W;
case GLSL_TYPE_UINT:
return BRW_REGISTER_TYPE_UD;
+ case GLSL_TYPE_UINT16:
+ return BRW_REGISTER_TYPE_UW;
case GLSL_TYPE_ARRAY:
return brw_type_for_base_type(type->fields.array);
case GLSL_TYPE_STRUCT: